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PrefabUtility.LoadPrefabContents returns object's name before renaming it
Steps to reproduce: 1. Download and open attached project2. Click "Tools > Reproduce Bug 1 =D" Expected: "First object name in as... Read more
[LWRP] Shader errors and Project view issue after downloading a project ...
How to reproduce:1. Download and open project from Collab2. Notice that materials under Assets/Materials become pink in Project view... Read more
Non–360 3D video is rendering with glitches (vertical colour bands)
Non–360 3D video is rendering with glitches (vertical colour bands). Steps to reproduce:1) Open [FTP]Panoramic videos from collab.2)... Read more
[iOS] Memory leak when invoking typeof(float[]).IsEnum
To reproduce: 1. Download attached project "Dbase_Test.rar" and open in Unity2. Open "0" scene3. Build for iOS4. Deploy the Xcode pr... Read more
Disable Unity Audio causes inconsistent results via editors and builds
To reproduce:1. Open attached project "TestVideoPlayer.zip"2. In main toolbar, go to Edit>Project Settings>Audio3. make sure t... Read more
[Terrain] Brush shape doesn't change while painting details
Brush shape appears a circle rather than the selected texture. Steps To Reproduce: 1. Hierarchy -> 3D Object -> Terrain2. In t... Read more
Reset in inspector does not revert ScriptedImporter values to default va...
Using the Reset button in a ScriptedImporter inspector window does not reset the values to the default one declared in the C# script. Read more
Resetting script execution order after deleting an included script resul...
Fixed in 2019.1.0a7 Read more
WebGL build fails, conflicting with existing Emscripten&Python installation
Python binary path added to Environment Variable Path on Windows causes conflict with WebGL Build Tools 1. What happened When attemp... Read more
[Linux Editor] WebGL fails building with error
-e: see title--works with 2018.2.7, 2018.3.0b8--fails with 2018.2.10, 2018.2.14, 2018.2.16 -repro:--create new project--start build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned