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Cannot import assets by dragging from explorer into Assets folder in Pro...
To reproduce: 1. Run Unity as administrator2. Create new project3. Drag the file, attached by tester, into Project view Expected: it... Read more
"Select dependencies" on sprite atlas asset throws "NullReferenceExcepti...
Reproduction steps:1. Open project attached (Reproduction 901189.zip).2. Open scene "Repro".3. Select "SpriteAtlas".4. Press "Pack P... Read more
[Vulkan] Built scene crash and SymGetSymFromAddr64 error: 'Attempt to ac...
To reproduce:1. Open project2. Go to Player Settings- > Other settings -> Graphics APIs for Windows. Make sure, that there is ... Read more
AddComponent<Image>() on a new created child GameObject disables parent ...
To reproduce: 1. Download attached project "CanvasBug.zip" and open in Unity2. Open "MainScene" scene3. Press "Play" button Expected... Read more
There are small grammar mistakes in Sprite Atlas inspector
Reproduction steps:1. Create new project.2. Open Sprite Atlas inspector.3. Hover over Allow Rotation. Expected result: Tooltip will ... Read more
[WebGL] Profiler does not work Build&Run's tab is closed and then reopened
To reproduce:1) Create new project2) Mark it to Autoconnect to Profiler (it doesn't work when directly connecting)3) Build and run f... Read more
Undoing Edit of PolygonCollider2D results in Errors "Assertion failed: S...
To reproduce:1. Open new project.2. Create new EmptyObject.3. Add "PolygonCollider2D" component.4. Press "Edit Collider" and edit co... Read more
Standalone player sometimes crashes on display activation when color spa...
Reproduction steps:1. Open project attached (MultiDisplayLinearFail.zip).2. Open scene "Test".3. Build for Standalone player.4. Open... Read more
[HoloLens] Tracking is completely broken when cameras "Allow MSAA" is tr...
Steps to reproduce:1. Open attached project2. Open "StaticCubes" scene3. Select "Main Camera" in the Hierarchy4. Make sure cameras "... Read more
[macOS] Crash in __pthread_kill when starting a new thread
Steps to reproduce:1. Open the project attached2. Attach ThreadTest.cs to Main Camera gameObject3. Enter play mode4. Left-click anyw... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used