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Cloth Sphere colliders are not initialized for collision properly
To reproduce: 1. Open attached project "ClothTesting.zip" 2. Open test.unity scene 3. Enter play mode Expected result: plane colli... Read more
EventType.KeyDown not registering Mac Command keys
Steps to reproduce: 1. Open attach project 2. Open Scene Test 3. Press random keys on the keyboard Expected result: you'll get "Ke... Read more
The origin and direction of the Ray get swapped on the client side when ...
To reproduce: 1. Open the project, attached by the tester (RpcClientRay.zip) 2. Build the project for PC 3. Launch the build and en... Read more
HDR camera introduces pixel artifacts in a light-mapped scene
How to reproduce: 1. Load tester-submitted project 2. Open "Title Screen.unity" scene 3. Rotate the camera and stop when the white s... Read more
[.NET 4.6] StackOverflowException when using AudioFilters and OnAudioFil...
Steps to reproduce: 1. Download AudioFilters.zip 2. Build the project 3. Run the build with arguments: "-batchmode -nographics" Res... Read more
Timeline play fails if moving objects are not visible in scene view
Reproduction Steps: 1. Open User's project 2. Open "First" scene 3. Play Scene 4. Make only Game Game view visible and Scene hidden ... Read more
Two or more cameras without any being tagged as "MainCamera" fails to cr...
Steps to reproduce: 1. Download the .unitypackage (attached in one of the letters) 2. Import it to an empty project 3. Open testScen... Read more
Type load exception is thrown when trying to load System.Security.Crypto...
Steps to reproduce: 1. Open the attached project 2. Open the StartScene.unity scene 3. Play the scene 4. Observe the error Actual r... Read more
[VR] Incorrect shadows and projections when using SetStereoProjectionMat...
The attached project implements planar reflections by mirroring a camera across a reflection plane (plane at y=0, normal=+y). How ... Read more
Assets are unloaded if OnValidate is used it to set a field on another c...
Reproduction steps: 1. Open the attached project "GarbageCollectionBugs.zip"; 2. Open the Example.unity scene; 3. Use Window -> Pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map