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Crash in GetLightProbeProxyVolumeSample
Repro Steps: 1) Make sure Steam is running (project depends) 2) Open attached project and scene "Editor" 3) Click 3rd "tab" on left... Read more
Adding components to objects in Asset Bundles causes crash on Unload
Steps to reproduce: 1. Open attached project 2. Open "test" scene 3. Run the scene 4. Stop the scene 5. Notice Unity crashing on bun... Read more
OnApplicationFocus not called when returning to game with Win+D
Steps to reproduce: 1. Open attached project ("focus.zip") 2. Add "scene" scene to build settings 3. Build and run for Windows 4. R... Read more
[ImportAssetOptions] ForceUncompressedImport does not function
Reproduction steps: 1. Open the attached project 2. In the upper Menu bar click 'REPRO CASE/Before and after' 3. Check the console ... Read more
Canvas buttons are unclickable in loaded networking scenes
Reproduction steps: 1. Open attached project "case_807687-Production_Stripped". 2. Open scene "Stage1a". 3. Enter play mode. 4. Pres... Read more
Distortions with small camera near clipping plane values
Steps to reproduce: 1. Open the attached project. 2. Open scene 'Master'. 3. Open Game window. There are 4 cameras in the scene, t... Read more
GL.LoadOrtho is broken which causes sprite preview not rendered. See com...
Reproduction steps: 1. Create new Project 2. Import 2D Roguelike assets 3. Launch Sprite Editor on Scavengers_SpriteSheet SpriteShee... Read more
[ANDROID] [IPv6] Using IPv6 doesn't work on Android when using .Net 2.0 ...
To reproduce: 1) Have an IPv6 network set (easiest way is to have Mac 10.11 and follow this - https://developer.apple.com/library/ma... Read more
Using uScript results in errors
Steps to reproduce: 1. Open the attached project. 2. Open scene 'Test'. 3. In the Hierarchy press 'Test_ShowFPS' When the object is... Read more
Particle.Stop() shows wrong state
Steps to reproduce(not always reproducible): 1. Open "TestScene" project in Unity 5.4.0b23. 2. Press play button in toolbar. 3. Hold... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects