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Crash on GC_mark_from when main camera view is set to see a terrain
To reproduce:1. Create a new project based on HDRP template2. Create a new scene (do not use the default sample scene)3. Import the ... Read more
"sprite.textureRect" returns values for master SpriteAtlas instead of Sp...
Reproduction steps: 1. Open "UnityTestProject.zip" project2. Enter Play mode3. Look at the Console4. See "sprite.textureRect" values... Read more
Some unicode characters appear blank when used in names of assets and fo...
There are a lot of unicode characters that the editor currently doesn't support. If you attempt to use an unsupported character in t... Read more
Logs are not created when a Standalone Player crashes while loading dlls
Steps to reproduce:1. Download and open the attached project(oc link)2. Build for standalone3. Launch build on an AVX incapable mach... Read more
[Linux] "libstdc++" symbols crash Standalone build
Also fixed in Unity 2018.3.4 Reproduction steps: 1. Open "BadCastLinuxRepro-2018.3.zip" project2. Build for Linux3. Launch Build Exp... Read more
[Crash Handler] Standalone Build freezes at startup
Reproduction steps: 1. Open "3dTest.zip" project2. Build Standalone player3. Launch Build Expected Result: Build launchesActual Resu... Read more
Crash on pqInit when passing NaN values to SpriteShapeController.Spline....
How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. Press Play Actual result: Unity crashes. Reprod... Read more
[Shaders] ApplyMaterialPassWithCache crash when changing shader file wh...
To reproduce:1. Open project attached2. Enter Play mode3. Modify any shader file (WaterSurface.shader or WaterSimulation) in any way... Read more
Burst compiler finishes build with ThreadAbortException when using batch...
How to reproduce:1. Open attached project and close2. Locate and edit "Build.bat" file in project folder, replacing "PATH_TO_UNITY_2... Read more
Building a Standalone Player with an Editor script outside of Editor fol...
Reproduction steps: 1. Open "MinimalRepro" project2. Notice that "Broken.cs" is outside of an Editor folder3. Build Standalone Playe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked