Search Issue Tracker
Fixed in 2018.3.7f1
Fixed in 2018.3.X
Votes
1
Found in
2018.3.0a1
2018.3.0f2
Issue ID
1115024
Regression
Yes
[Linux] "libstdc++" symbols crash Standalone build
Also fixed in Unity 2018.3.4
Reproduction steps:
1. Open "BadCastLinuxRepro-2018.3.zip" project
2. Build for Linux
3. Launch Build
Expected Result: Build launches
Actual Result: Builds crashes
Fixed in: 2018.3.4f1
Reproduced with: 2018.3.2f1
Did not reproduce on: 2019.1.0a13, 2019.1.0a1, 2017.4.18f1, 2017.3.0a1
Note:
Build succeeds with an Editor script outside of an Editor folder, if the script is in an Editor folder, the crash doesn't happen
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Performance Markers Search window shows an empty entry in the list
- Enabling Deep Profiling in Performance Markers Search window breaks Inspector panel buttons when navigating through the marker items
- An "InvalidOperationException" error is thrown when TryRemoveItem is used with rebuildTree set to false
- Build fails with IL2CPP error when building on Android platform in a specific project
- Resize to Fit option for Import Activity window's Columns does nothing
Bajana
Jan 29, 2019 07:51
Here is a related description from my ticket:
https://forum.unity.com/threads/linux-player-apps-based-on-unity-2018-3-0f2-crashe-on-std-getline-from-c-c-native-code.601495/