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Vehicle Collider can become stuck in geometry when hitting another colli...
How to reproduce: 1. Open attached project 2. Open scene Scenes/test plane and primitives.unity 3. Play the scene 4. Use the WSAD k... Read more
Vehicle root still rotates on a locked axis
How to reproduce: 1. Open attached project 2. Open scene Scenes/test plane and primitives.unity 3. Select the FWD Vehicle gameobjec... Read more
[Wheel] A rigidbody with a high mass is not properly affected by suspens...
How to reproduce: 1. Open attached project 2. Open scene Scenes/test plane and primitives.unity 3. Select the FWD Vehicle gameobjec... Read more
Cylinder primitive is not usable as a visual wheel when using the Wheel ...
How to reproduce: 1. Open attached project 2. Open scene Scenes/test cylinder wheels.unity - Note how the cylinder is positioned so... Read more
Crash in Renderer::UpdateAllRenderersInternal when NetworkServer.Destro...
Steps to reproduce: 1) Download attached project "Main Menu (SciFi).zip" and open in Unity. 2) Press Play. 3) In Game tab, click on... Read more
[Wheel Collider] Wheel Collider Locked in 5.4.0b21
Steps to reproduce: 1. Open users attached project in Unity 5.4.0b21. 2. Open "WheelBug" scene. 3. Select "WheelCollider" object in ... Read more
[iOS][Android] GLES3 GPU Skinning doesn't work as expected, draws meshes...
Reproduction Steps: 1. Open User's project 2. Change Graphic API to GLES3 3. Set "GPU skinning" - true 4. Build to iOS or Android De... Read more
[Animation] Unity 5.3.5x Object rotates anticlockwise even if the writte...
Reproduction Steps: 1. Open "BugReproductionProject" project 2. Select "legL" object (child of "Body") 3. In animation window delete... Read more
[LocalSimulationSpace] Particles with Local Simulation Space ignore coll...
Reproduction steps: 1. Open the attached project 2. Open the available scene 3. Play scene Note: Red particles are set to Local Simu... Read more
External: [WebGL] BlendOp Add, Max not working in Microsoft Edge
To reproduce: 1. Open attached project 2. Build and run project on Microsoft Edge 3. Observe that BlendOp Add, Max when used in Micr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects