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OnDrop / IDropHandler callback is not invoked
The 'OnDrop' callback in IDropHandler is not invoked when alt-tabbing out of the application - Open the 'Drag and Drop' scene - Dra... Read more
[IL2CPP] Incorrect stack trace is being returned when logging an error w...
To reproduce: 1. Open user's attached project 2. Open "scene" and hit play -- Notice that errors are being logged into the console ... Read more
[iOS] Error: InvalidCharacter while compiling
Unity build fails to compile for iOS with an Error InvalidCharacter . Steps: 1. Build user's attached project ("Sneaker Clicke... Read more
[WSA] The application throws Assertion failed on expression: 'mesh.HasCh...
Steps to reproduce: 1. Open the attached project 2. Open the Main.unity scene 3. Switch platform to Windows Store 4. Build 5. Open t... Read more
The Installer re-downloads packages that have already been downloaded
To reproduce: 1. Download and launch any Unity installer 2. Select a custom path for packages 3. Cancel the download process after a... Read more
"UnityWebRequest.Get()" throws an "IndexOutOfRangeException" when constr...
Reproduction steps: 1. Open "UnityWebRequestTest.zip" project 2. Open "TestScene" 3. Enter Play mode 4. Click on "Send web request:... Read more
Unity’s audio processing is not applied to video clip's audio after upgr...
To reproduce: 1. Create New Project in older version of Unity editor 2. Add video clip to the project 3. Close editor 4. Open Proje... Read more
Unity crashes after changing the Scripting Runtime Version from Experime...
Steps to reproduce: 1. Create a new project 2. Switch platform to UWP 3. Set Scripting Runtime Version from Experimental .NET 4.x an... Read more
RenderTexture larger than 16K can not be created
For projection mapping systems, sometimes large textures are needed but it's impossible to create it because RenderTexture size is l... Read more
"Scene(s) Have Been Modified" popup window occupies all display height w...
"Scene(s) Have Been Modified" popup window occupies all display height when there are multiple changed scenes Steps to repro: 1. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map