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0
votes
By Design

Additional unity window is opened on playing the scene when virtual real...

XR SDK

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Jun 20, 2018

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Version/s: 2018.2.0b9

Additional unity window is opened on playing the scene when virtual reality is enabled for UWP Steps to Repro: 1. Create a new proj... Read more

0
votes
Fixed

Component Editor keeps getting callbacks (OnEnable/OnDisable) after havi...

Scripting

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Jun 20, 2018

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Version/s: 2018.3.0a2

To reproduce: 1. Open the attached project 2. Open SampleScene 3. Select the Video Player Game Object in the hierarchy 4. Change an... Read more

0
votes
Fixed

Components set to Play on Awake will start playing if their prefab is op...

Scene Management

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Jun 20, 2018

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Version/s: 2018.3.0a2

If you are in Play Mode and then open a Prefab that contains any component that can "Play on Awake" and has the option enabled, the ... Read more

0
votes
Fixed

[Android] Using Gles2 Graphics API and PostProcessingV2 Layer script giv...

Mobile

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Jun 20, 2018

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Version/s: 2018.3.0a1, 2018.3.0a2

Steps to reproduce: 1) Download attached project and open in Unity 2) Open scene "SampleScene" 3) Select Main Camera gameObject in ... Read more

6
votes
Fixed

After loading EditorApplication.LoadLevelAsyncInPlayMode the subscribed ...

Scene Management

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Jun 15, 2018

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Version/s: 2018.2.0a3, 2018.2.0b8

Steps to reproduce: 1. Download 1049526_repro.zip 2. Open "test" scene 3. Enter play mode Expected results: after scene is loaded s... Read more

0
votes
Postponed

Changes made to an Animator Controller reflect on the other ones when us...

Asset - Database

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Jun 16, 2018

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Version/s: 2018.1.0b12

Repro steps: 1. Open QA attached project "repro" 2. Enter Play Mode 3. Make changes to either of the Animator Controllers 4. Inspec... Read more

0
votes
Fixed

Text Mesh Pro - Editor Manifest has not been updated to reflect new Veri...

uGUI

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Jun 14, 2018

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Version/s: 2018.2.0b9

The current version of Text Mesh Pro that has been verified by Release QA on 2018.2 is 1.2.3, however the version in the editor mani... Read more

0
votes
Fixed

[WebGL] Collider dead zone in WebGL build

WebGL

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Jun 06, 2018

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Version/s: 2018.1.3f1

Steps to reproduce: 1. Open user-attached project 2. Build for WebGL 3. Open the build and try rotating around with the mouse Expec... Read more

0
votes
Fixed

[2018.x] [OSX] Previously selected color is applied to the object when o...

Themes

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Jun 20, 2018

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Version/s: 2018.1.0a5, 2018.1.4f1

To reproduce: 1. Open 'color picker test' project 2. Open preferences 3. In General tab, enable OSX Color Picker 4. Open 'SampleScen... Read more

1
votes
Won't Fix

Chaging AnimatorOverrideController while State is in Transition causes m...

Animation

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Jun 13, 2018

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Version/s: 2018.1.0f2

Steps to reproduce: 1. Open user-attached project 2. Load Test Scene 3. Enter Play Mode 4. Click Demo in the top left corner Expect... Read more

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