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[ShaderGraph] Undeclared identifier 'UnityBuildTexture2DStructNoScale' e...
Repro steps:1. Import the attached project2. Open the repro scene and observe the errors3. Open the ShaderGraph and disconnect the S... Read more
All the textures are cleared when creating Texture array
How to reproduce:1. Open the project the "1323870_Repro" project (the project is in google drive, the link is in the edit)2. Open th... Read more
'task.rasterData.vertexBuffer == NULL' errors when using a Particle System
Steps to reproduce:1. Open User-attached project2. Run the Sample scene3. Tab out and wait for at least 3 minutes Expected: nothing ... Read more
[WebGL] "SharedArrayBuffer will require cross-origin isolation as of M91...
How to reproduce:1. Create a new project using the default 3D template2. Make a WebGL build3. Open the built Player on Chrome4. In t... Read more
[URP] Decal Projector renders stretched out decal material
Reproduction steps:1. Download and open the attached "FlokyDecalTest.zip" project2. Open the "TestScene" scene3. Observe the "Decalp... Read more
GameObject's colors are rendered differently in the iOS build compared t...
How to reproduce:1. Open the attached project "Testdawn.zip"2. Go to the Build Settings (FIle>Build Settings)3. Select iOS and bu... Read more
Editor crashes when loading a mesh asset with 'Mesh Compression' from an...
The crash happens if there's both an asset with 'Mesh Compression' enabled, and any other asset Steps to reproduce:1. Download and o... Read more
"Curl error 6: Could not resolve host: config.uca.cloud.unity3d.com" err...
How to reproduce:1. Make sure that you do not have internet connection2. Create a new project Expected result: Newly created project... Read more
[iOS][OpenGLES2] Getting "Internal error, unrecognized message" when bui...
To reproduce:1. Create a new project2. Add a 3D Cube to a scene3. Build for iOS4. Observe errors in the console :"Shader compiler: C... Read more
"Draw Additional Lights Shadowmap" calls increase when custom MaterialBl...
Reproduction steps:1. Open the attached “IN-94494.zip” project2. Open the “SampleScene”3. Open the Frame Debugger (Window > Analy... Read more
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