Search Issue Tracker
Android application crashes when native function returns null
Calling Android native function that returns null through AndroidJavaObject.CallStatic<object> method crashes applicationSteps... Read more
[2022.3] Some Canvas Rect Transform values are shown as scientific notat...
How to reproduce:1. Create a new project2. In the Hierarchy window add a Canvas GameObject3. Observe the Canvas GameObject position ... Read more
UI becomes not interactable after deactivating and reactivating Canvas
Reproduction steps:1. Open the attached “UIRaycastIssue“ project2. Open the “SampleScene” scene3. Enter Play mode4. Uncheck and rech... Read more
[HUB] It's difficult to see which version of a Project is being selected...
How to reproduce:1. Have few versions of the same project2. Open Unity Hub3. Add all of your different project versions Reproducible... Read more
Editor crashes on BufferD3D11::EndWrite when Hierarchy filter gives zero...
How to reproduce:1. Open the "repro_project" project2. Open the "Repro_scene"3. Type any string that wouldn't give a result into the... Read more
XR Plug-in Management times out when trying to update Package Metadata S...
How to reproduce:1. Open the attached project2. Wait for the XR Management Window to finish querying the Package Manager for current... Read more
"TlsException: Handshake failed - error code: UNITYTLS_INTERNAL_ERROR" e...
Reproduction steps:1. Open the attached “repro_IN-86007“ project2. Open the “Assets/Scenes/YGO Deck Builder.unity“ Scene3. In the Hi... Read more
An error is thrown when maximizing the Scene/Game view after changing th...
How to reproduce:1. Create a new project2. Change the Layout in the Editor by moving and docking windows to different places3. Close... Read more
Fullscreen mode: Maximized Window functionality is broken and any built ...
How to reproduce:1. Create a new project and open its Player settings2. Under the "Resolution" settings change the "Fullscreen Mode"... Read more
[Mac] A new script is not being opened as a different tab when using VSCode
How to reproduce:1. Create a new Unity Project2. Make sure VSCode is set as a default text editor3. Create two scripts4. Open the fi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open