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[Daydream][Cardboard][Android] Can't build application second time if on...
How to reproduce: 1. Open attached project 2. Build to Android Expected result - Application is built Actual result - Unity fails t... Read more
PrefabUtility.SaveAsPrefabAsset() freezes the editor when called from On...
To reproduce: 1. Open any project 2. Import the script attached "CreatePrefab.cs" (or make your own: call PrefabUtility.SaveAsPrefab... Read more
[WebGL] Any scripts with Timeline crashes on browser with "Uncaught Runt...
Steps to reproduce: 1. Open user attached project 2. Build & Run to WebGL 3. Observe the "Uncaught RuntimeError: memory access out o... Read more
Batch mode crash when playing VideoPlayer on Metal headless
Reproduction steps: 1. Open "1127529" -> "scripts" -> "util_libraries.sh" in a Text Editor 2. Change "unity_bin_path" to your Edit... Read more
[Android][Vulkan] Screen flickers on application launch on Google Pixel ...
How to reproduce: 1. Open attached project 2. Build & Run on Google Pixel 2 Result - You can see screen turning green for a split s... Read more
[Tree Creator] Tree Material resets to default when altering Tree Compon...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "SpallRepro.zip" Project 2. Press on the "OptimizedTree" GameObjec... Read more
[HDRP] Volume lighting has noticeable artifacts when using Camera.Render...
How to reproduce: 1. Open the user-submitted project ("BugReports.zip") and open the "Bug-VolumeArtifacts" scene 2. Observe the Game... Read more
Looped animation Transition Graph flickers when moved in the Inspector i...
How to reproduce: 1. Open the attached project "case_1131785-AnimatorNodeInspectTransitionGraphFlicker_1" and scene "SampleScene" 2.... Read more
[Probuilder] Mesh renderer with ProBuilder Trigger is not disabled after...
To reproduce: 1. Open QA attached project "PBuilder.zip" 2. Enter Play mode and press Space Expected: trigger is still hidden after... Read more
RectTransform is shown as override in Overrides window after dependent c...
Steps: 1. Open attached project 2. Load Test scene 3. In the scene, observe that there are no Prefab overrides on the Prefab in the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering Layer Mask is not highlighted when the property is overriden
- The tag popup window is deformed and stretched out when creating a tag with the same name as an already existing tag
- FlexShrink fails when the first of two Label elements is set to FlexGrow="0" and the second is set to FlexGrow="1"
- Freeze when entering Play Mode with a certain Tilemap enabled
- Input System's mouse controls are disabled when using "Cursor.lockState = CursorLockMode.Locked" to lock OS mouse