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2
votes
Fixed

Collections are not set dirty when adding or removing tables

Package: Localization Package

-

Jul 17, 2020

-

Version/s: 0.7.1-preview

When we remove a table or add a loose table the collection does not get set dirty which means the change is never saved. More info ... Read more

0
votes
Fixed

[PackMan] Custom package suffixes (other than preview) are not shown in ...

Packman

-

Jul 14, 2020

-

Version/s: 2019.3.0a7, 2019.4.1f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached 'project-1262982.zip' project 2. Open the Package Manager 3. Inspect the installed version of... Read more

1
votes
Won't Fix

[Waiting on User Reply]Holograms displaced on HoloLens 2 with XR Plugin ...

XR SDK

-

Jun 18, 2020

-

Version/s: 2019.4.0f1

1. What happened After adding the XR Plugin Management package to an HoloLens 2 project, the holograms appear in the wrong position... Read more

0
votes
Fixed

Image does not match background color when loaded using UnityWebRequest

WebRequest

-

Jul 17, 2020

-

Version/s: 2018.4, 2019.4, 2019.4.4f1, 2020.1

How to reproduce: 1. Open the attached 'project-1263825.zip' project 2. Enter Play mode 3. Observe the loaded image Expected result... Read more

0
votes
Fixed

[XR][Quest][URP] Universal RP XR apps built from recent Graphics master ...

Package: Scriptable Render Pipeline Universal

-

Jul 17, 2020

-

Version/s: 10.0.0

Universal RP apps crash on Quest upon launch when built from recent Unity trunk with recent Graphics master, including: - Version: 2... Read more

1
votes
Won't Fix

[Bolt] Bolt 1 Graph Context menus do not respect their Node Variable pos...

Package: Visual Scripting

-

Jul 18, 2020

-

Version/s: 1.4.12

Reproduction steps: 1. Open the attached project "BoltRepro.zip" 2. In the Project window under the "Assets" folder open "Repro Flow... Read more

0
votes
Fixed

[Graphics]Android build with Compute Skinning option causes broken blend...

Mobile Graphics

-

Jul 05, 2020

-

Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.1, 2020.2

Reproduction steps: 1. Open the attached "1260887.zip" project 2. Build to an Android device 3. Observe the provided eye blinking mo... Read more

2
votes
Duplicate

NullReferenceException when passing a NativeArray<Entity> to a struct

Package: Entity Component System (ECS)

-

Jul 09, 2020

-

Version/s: 0.13.0-preview.24

How to reproduce: 1. Open user attached project "AStarErrorReport.zip" 2. Open "AStarErrorTest" Scene 3. Enter Play Mode and observe... Read more

0
votes
Fixed

[Mobile] [OpenGL] Graphics.DrawMeshNow causes UGUI elements to be drawn ...

OpenGL

-

Jul 10, 2020

-

Version/s: 2018.4, 2018.4.0f1, 2020.1

Reproduction steps: 1. Open project in "draw_mesh_now2.zip" 2. Switch Graphics API to OpenGL ES 2 or 3 3. Build for iOS and deploy t... Read more

0
votes
Won't Fix

SocketAsyncEventArgs.Completed is not invoked when Client socket receive...

Mono

-

Jul 16, 2020

-

Version/s: 2018.4, 2019.3.3f1, 2020.2

Reproduction steps: 1. Open the attached "case_1263596.zip" project 2. Load the "SampleScene" 3. Run "Server.exe" in the Project win... Read more

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