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Animated rigidbodies no longer affect other rigidbodies connected throug...
To reproduce: 1) Open attached project and scene 2) Play it Expected: The three objects all fly around the scene, two spheres being... Read more
KFCurve::KeySet crash when importing FBX file
To reproduce: 1. Open any project 2. Import user's attached FBX file Expected: editor doesn't crash Actual: editor crashes Reprodu... Read more
TestRunner category does not filter tests if you double click on the cla...
Steps to reproduce: 1. Open attached project "TestRunnerDoubleClickFilter" 2. In the TestRunner window, select a category and press ... Read more
Carve Hull is rotated when changing Nav Mesh Obstacle box shape size
Steps to reproduce: 1. Open attached “CarveHull.zip” Unity project 2. Open “Scene” scene 3. Select “Carving Rotated” object in Hiera... Read more
[iOS] Changing screen orientation via script on iOS 8 stretches/upscales...
Steps to reproduce: 1. Open attached project 2. Build 'Test' scene to iOS 3. Run the game on iOS 8 device 4. Tap the 'Portrait' but... Read more
[asmdef] Build fails with AssemblyDefinitions
Reproduction steps: 1. Open "MinimalRepro" project 2. Build the project Expected Result: The project builds successfully Actual Re... Read more
[asmdef] An AssemblyDefinition with duplicate references, loses those re...
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Click on "NewAssembly Main" in the Project window 3. In the Inspector win... Read more
Unity does not read model data from .dxf files
Steps to reproduce: 1. Create a new project 2. Attempt to import the attached or any .dxf file Expected result: converted to native... Read more
Prefab instance in the scene is not refreshed after the prefab is change...
To reproduce: 1. Open the user's attached project 2. Open scene "Test" 3. Make sure the Cache Server Mode is set to "Local" in Prefe... Read more
[Linux editor] Crash in gtk_menu_get_type on Menu.SetChecked in menu ite...
Steps to reproduce: 1. Open the attached project 2. Click "Hello->Hello" under the menu 3. Repeat step 2 Result: crash in gtk_menu_... Read more
All about bugs
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Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1