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[Device Simulator] Rendering is saved only on the Safe Area when switchi...
How to reproduce: 1. Open the user's attached "DS-Test-Project" project 2. Open the "Drawing" Scene 3. Make sure that the Game view ... Read more
Tests in a categorized class are filtered as Uncategorized when using tw...
How to reproduce: 1. Open the attached project "TestCategoriesBug.zip" 2. Click Window > General > Test Runner > Play Mode 3. Sel... Read more
A docked Editor window can't be resized when "autoRepaintOnSceneChange" ...
Steps to reproduce: 1. Download and open the user's project "2021_2_DockedWindowCantBeResized.zip" 2. Click on Window > Test Window ... Read more
[DXR] Light Probe evaluation in ray tracing shaders results in wrong amb...
Light Probe evaluation in ray tracing shaders (closest hit shader) leads to wrong ambient colors. Also Light Probe Proxy Volume is n... Read more
[HDRP] Rendering command Buffer exception thrown on opening a project in...
Rendering command Buffer exception is thrown on opening a project in HDRP Template Steps to Repro: 1. Create a new Project in HDRP... Read more
Light not visible on HDRP/Lit material in Hybrid Renderer when GPU Insta...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Preview the "Sphere" GameObject in the Scene View 3.... Read more
[iOS] PBXProject.AddFileToBuild throws an exception when called with a h...
Reproduction steps: 1. Open attached project "case_1332249-Project" 2. Build the Project for iOS 3. Observe the Console Expected re... Read more
[Input System] PS5 controller is not supported on desktop platforms and ...
How to reproduce: 1. Create a new Unity project and import the Input System package 2. Connect a PS5 controller 3. Open Window > Ana... Read more
"Can't recalculate bounds <...>" warnings on Mesh.SetSubmeshes using Nat...
Reproduction steps: 1. Open attached project "MeshWarning.zip" and scene "SampleScene" 2. Enter Play Mode 3. Observe Console window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An added component is being removed form the prefab when reimporting the prefab
- Crash on ProgressBadge::ProgressBadgeOfSize when pressing the Fix button for Camera Usage
- CustomStyleProperty can't be retrieved when its value is set in pixels
- Physics.IgnoreCollision method does not work when used on a disabled GameObject
- Empty data buffer gets passed to OnAudioFilterRead when using Video Player