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0
votes
Fixed

Light bleeds through occluder edges when Final Gather is enabled

Progressive Lightmapper

-

Apr 04, 2017

-

Version/s: 5.6.0f3

When Final Gather is enabled, occluders are not taken into account during the baking process, To reproduce:1) Open attached project ... Read more

0
votes
Fixed

GridLayoutGroup becomes corrupted when upgrading from older Unity to newer

uGUI

-

Apr 04, 2017

-

Version/s: 5.6.0f3

To reproduce: 1. Open Unity 5.5.3f12. Open attached project3. Open "UItest" scene4. You will see the UI showing up as intended5. Clo... Read more

0
votes
Fixed

Drawing Vector4 field in the Inspector using PropertyField shows 4 diffe...

IMGUI

-

Apr 05, 2017

-

Version/s: 5.6.0f3

To reproduce: 1. Open attached project2. Select Cube in the Hierarchy3. Observe Mesh Renderer Component's Lightmap Tiling Offset pro... Read more

2
votes
Fixed

Handles (Position, Rotation, etc) do not work when the handles are used ...

Scene/Game View

-

Apr 01, 2017

-

Version/s: 5.6.0f3

Steps to reproduce:1. Open attached project2. Open "Test01" scene3. Try to move the position and rotation handles4. Click on check b... Read more

0
votes
Fixed

Deferred rendering on a camera, causes mirrored image to appear, when "C...

Camera

-

Apr 04, 2017

-

Version/s: 5.6.0f3

To reproduce:1. Create new project.2. Create new "Plane" in the scene at (0,0,0).3. Select Camera, and set it's "Clear flags" to "De... Read more

2
votes
Fixed

[HoloLens] Memory usage in release builds is 2x larger compared with deb...

VR

-

Apr 05, 2017

-

Version/s: 5.6.0f3

Steps to reproduce:1. Open attached project2. Build WSA Universal 10 solution3. Open VS solution4. Deploy on HoloLens using debug/ma... Read more

0
votes
Fixed

Creating game object and setting parent with script, changes canvas chil...

uGUI

-

Apr 05, 2017

-

Version/s: 5.6.0f3

Steps to reproduce:1.Open attached project2.Press play3.Observe as you can not select the child buttons (you can if you move your mo... Read more

1
votes
Fixed

[Android] [GearVR] Cannot change Anti-aliasing settings in runtime

XR SDK

-

Mar 29, 2017

-

Version/s: 5.6.0f3

Steps to reproduce: 1) Download attached project '56f3AAIssue.zip' and open in Unity2) Create OSIG file for testing device3) Enable ... Read more

0
votes
Fixed

"value must be greater" errors appear, when Cloth components parameters ...

Physics

-

Mar 28, 2017

-

Version/s: 5.6.0f2

To reproduce:1. Create a new project.2. Create Empty game object in hierarchy.3. Add Cloth component to it.4. Set Cloth's "Stretchin... Read more

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