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1
votes
Fixed

Editor crashes on (KERNELBASE) RaiseException when using ConvertToEquire...

XR SDK

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Feb 01, 2018

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Version/s: 2018.1.0b5

How to reproduce: 1. Open the attached "EquirectCrash" project 2. Switch to Android platform 3. Open "SampleScene" and enter playmod... Read more

0
votes
Won't Fix

Non matching Profiler.EndSample (BeginSample and EndSample count must ma...

Profiling

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Feb 01, 2018

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Version/s: 2017.3.0b10, 2017.3.0f3

To reproduce: 1. Open the project, attached by the user (non matching Begin-EndSample in deep profile.zip) 2. Open the "test" scene... Read more

1
votes
Fixed

Collab: Clients do not properly read data from new variable fields on au...

Collab

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Feb 01, 2018

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Version/s: 2017.2.0f3

Reproducing this requires modifying an existing script (adding new variables), assigning a value to the new variable, publishing, an... Read more

0
votes
By Design

[Android][VR][Daydream] Application fails to launch landscape when held ...

XR SDK

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Feb 02, 2018

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Version/s: 2018.1.0a4, 2018.1.0b5

How to reproduce: 1. Open the attached user project and change Package Name in Player Settings (Other Settings) 2. Build and run And... Read more

0
votes
Fixed

AnimatorOverrideController.ApplyOverrides causes significant spikes in C...

Animation

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Feb 02, 2018

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Version/s: 2017.1.2f1

Steps to reproduce: 1. Open attached “CharacterAnimPerformanceBug.zip” Unity project 2. Open “AnimationTest” scene 3. Open Window->P... Read more

0
votes
Fixed

[UI] Previous Lighting Window Settings are retained after templates

Progressive Lightmapper

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Feb 02, 2018

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Version/s:

After the introduction of templates, default lighting settings for a new scene in Unity has changed. However, old lighting settings ... Read more

0
votes
Won't Fix

The Blacksmith: Atmospheric Scattering package not working

Scripting

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Dec 24, 2017

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Version/s: 2017.2.1f1

Steps to reproduce: 1 Import this package https://assetstore.unity.com/packages/essentials/the-blacksmith-atmospheric-scattering-399... Read more

1
votes
Fixed

Mesh collider gets corrupted if no triangles are specified

Physics

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Feb 01, 2018

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Version/s: 2017.2.0p1

How to reproduce: 1. Open attached Unity project "MeshColliderBug" 2. Open the MeshColliderBug scene 3. Select MediumPolySphere in t... Read more

1
votes
Fixed

[iOS][Metal] Graphics Artefacts on iOS with Metal API, HDR and Deferred ...

Mobile

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Feb 01, 2018

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Version/s: 2017.2.1p3

Reproduction steps: 1. Open User's project 2. Switch target platform to iOS 3. In Graphics Settings switch Rendering Path to "Deferr... Read more

0
votes
Fixed

[Animator] Clicking on the transition between animations doesn't deselec...

Animation

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Feb 01, 2018

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Version/s: 2017.3.0a3, 2018.1.0b4

Clicking on the transition between animations doesn't deselect Animator layer. This will cause an issue when deleting transition in ... Read more