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0
votes
Fixed

[iOS] Depth Texture in CommandBuffer and customized Depth Of Field Shade...

Mobile

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Sep 18, 2018

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Version/s: 2018.2.0a7, 2018.2.1f1

To reproduce: 1. Download attached project "PostEffect.zip" and open in Unity2. Open "DebugScene" scene3. Build for iOS4. Deploy the... Read more

0
votes
Fixed

Particle system inspector and scene/game view continuously repaints when...

Visual Effects - Legacy

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Oct 04, 2018

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Version/s: 2019.1.0a4

To reproduce:1) Create a new project2) Go to "Help -> About Unity"3) Type in "internal" to get the dots in the upper left corner ... Read more

1
votes
By Design

Rotation constraints are applied in World Space when the parent of the c...

Physics

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Oct 03, 2018

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Version/s: 2018.2.9f1

How to reproduce:1. Open the user's project2. Enter Play Mode Expected result: Rigidbody rotation constraints are applied in Local S... Read more

0
votes
Fixed

[IL2CPP] Build fails <PrivateImplementationDetails>/$ArrayType=24' in as...

IL2CPP

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Sep 21, 2018

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Version/s: 2018.2.0f2

Reproduction steps:1. Open the attached project.2. Try to build it to IL2CPP platform (Tested with iOS and macOS). Actual behavior:-... Read more

0
votes
By Design

Incorrect Framing of GameObject when it has a Particle System

Scene/Game View

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Oct 01, 2018

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Version/s: 2018.3.0b3

Steps to reproduce:1. Open the attached project2. In Hierarchy, double-click on Cube to frame it3. Notice that the camera is moved t... Read more

0
votes
Fixed

[IL2CPP][Android] Crash on "AudioManager::ShutdownReinitializeAndReload...

Mobile

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Oct 01, 2018

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Version/s: 2017.3.0b1

Steps to reproduce:1. Open user attached project2. Build &amp; Run on Android device3. Application crashes when the scene is ran Exp... Read more

0
votes
Fixed

Particle system rotation not accurate when parented to an object

Visual Effects - Legacy

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Oct 03, 2018

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Version/s: 2017.4.12f1

When you have a Particle system parented to an object, and that Particle systems render mode is set to 'Mesh', and the Mesh applied ... Read more

4
votes
Fixed

[WebGL] CultureInfo throws an exception when Scripting Runtime Version i...

WebGL

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Sep 21, 2018

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Version/s: 2018.2.0a2, 2018.3.0b1

Steps:1. Build and Run attached project ("WebRequestException.zip") Expected: Build runs, a response from the server ("done! 200") i... Read more

0
votes
Fixed

LoadAssetAsync returns a prefab without components

Asset Bundles

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Oct 03, 2018

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Version/s: 2018.2.2f1

Steps to reproduce:1. Open user attached project2. Build &amp; Run on Android device3. Observe the logcat and notice that an object ... Read more

0
votes
Fixed

[IL2CPP] Some methods cause application to run slow on Hololens when Scr...

IL2CPP

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Aug 30, 2018

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Version/s: 2018.2.5f1

How to reproduce:1. Open the attached "1076284_repro.zip" project2. Set the Target Platform to "UWP"3. In the Build Settings, enable... Read more

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