Search Issue Tracker
Unity Editor crashes on SpritePacker pack review when being used with Ad...
To reproduce:1. Open attached project2. Click ATL sprite atlas, currently, the max texture is 5123. Press Pack preview4. Change Max ... Read more
Result is missing from OnWillCreateAsset() when the method is called by ...
Steps to reproduce:1. Open user's attached project2. Drag "Game Object" from the Hierarchy to Project view in order to create a pref... Read more
OnParticleCollision() isn't called for Colliders which are marked as tri...
Repro steps:1. Open QA attached project "repro_1083905"2. Enter Play Mode3. Observe the Console Expected: The name of the of the "Bl... Read more
Crash on Transform::GetTransformAccess when accessing static GameObject ...
How to reproduce:1. Open the "LAN CRASH REPRO.zip" project2. Open the "lan.unity" scene3. Build & Run the project4. Press Play i... Read more
Animator resets to the default layer when changing applyRootMotion durin...
Repro steps:1. Open QA attached project "repro_1080216"2. Enter Play Mode3. Press Space on your keyboard and observe the Game View E... Read more
Varied timezones available on Mac and Windows
To reproduce:1. Open attached project "case_723483-TimezoneError-Win.zip"2. Open "scene.unity" scene3. Enter Play mode4. Observe the... Read more
[HDRP] Material imported with model doesn't preserve original base color...
Steps to reproduce:1. Download cube.fbx2. Create new HDRP project3. Imported cube into the project4. Drag cube into the scene Expect... Read more
Error of invalid serialized file header appears when DataController pref...
To reproduce:1. Open attached project2. Go into the console to see the error Actual result: Prefab doesn't load and errors appearExp... Read more
Tooltips sometimes get cropped when shown near the edge of the screen
How to reproduce:1. Create a new project2. Set your Layout Preference to "Default" (Window -> Layout -> Default)3. Create a ne... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons