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[SteamVR] Two cameras in VR mode spam console w/ "Assertion failed on ex...
Steps to reproduce:1) In an empty scene create two cameras2) Set one to render Left eye, other - Right3) Make sure VR mode is on4) P... Read more
(Regression) Particle System having Dark Skin in Unity Personal
Reproduction steps:I opened repo project at my home machine which is having Personal license-> So Personal skin is used. But Part... Read more
[Game View] Zooming scroll bar on GameView disappears after Play
Steps:1. Open new scene2. In game view, zoom the game view by either dragging the slider or mouse wheel3. When game view is zoomed, ... Read more
Unity does not clean up lost link SpriteRenderer object
Steps:1. Open BUG01 scene in Repo project2. In Scene View you can see a white sprite object, but hierarchy is empty-> If a camera... Read more
Object with Fade shader leaves render artifact on object with Opaque sha...
To reproduce:1.Open attached project "artifact"2.Select Main Camera from the hierarchy3.Move the main camera to the left Expected re... Read more
[RuntimeUpgrade] Editor crashes/freezes on trying to open project set ba...
-e: see title--workaround: delete Library\ScriptAssemblies--Windows: crash--OSX: Unity process gets stuck "processing" something for... Read more
[Animation] RuntimeAnimatorController becomes not valid when instantiate...
To reproduce:1) Open attached project "AnimatorControllerBundle.zip".2) Rebuild bundles using `Test/Build Bundles` in menu bar.3) Op... Read more
AudioClip in Audio Source component plays only the first selected audio ...
When Auto Play is enabled on audio clip in Preview section of the Inspector window and choosing an AudioClip through the "Object pic... Read more
Cube with large mass starts bouncing uncontrollably with PCM enabled
How to reproduce: 1. Open a new project2. Import attached package3. Go to Edit/Project Settings/Time4. Set the FixedTimeStep to 0.00... Read more
[macOS] Changing Input Manager entries makes the player become unresponsive
Entries in the input manager of macOS standalone player cannot be changed - trying to do so makes the player unresponsive. Steps to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator State Labels are not Rendered correctly when using the Bitmap Renderer as the Default Editor Text Renderer
- LDR render target is used when HDR is enabled in URP and Recorder Source is set to 360 View
- Terrain Layer's changes are not added to the Undo history
- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
- The OnValidate method is not invoked when reverting changes on a Prefab Variant