Search Issue Tracker
Running root element in Test Runner does not run other tests
Reproduction steps: 1. Download user's project and open in Unity 2. Open Window -> Test Runner 3. Select PlayMode 4. Run the "New Un... Read more
[DX11] Depth buffer not set correctly when using CubeTextureArrays
Reproduction steps: 1. Download project "DepthBugEdited.zip" and open in Unity 2. Open "TestScene" 3. Enter Play mode Expected: dep... Read more
[IL2CPP] Xcode build fails with - "No member named 'Configuration' in na...
Reproduction steps: 1. Open and build the attached project to an iOS device. Actual result: - Xcode build will fail(IL2CPP): ... Read more
[IL2CPP] UnityLinker.exe fails to run when building a project
To reproduce: 1. Open project attached by QA 2. Build it for iOS platform Expected result: Build succeeds. Actual result: Build fa... Read more
PackedMemorySnapshot: "managedHeapSections" do not match stats in Profiler
To reproduce: 1) Open attached project 2) Build a Standalone Windows 64bit Player 3) Start Player 4) Open and connect Profiler to Pl... Read more
Crashes when loading Meshes from AssetBundle with ModelImporterMeshCompr...
To reproduce: 1) Open attached project 2) Delete Asset Bundles from 'Asset Bundles' folder 3) Rebuild them using "Build -> Build Tes... Read more
Editor crashes in AssetImporterBindings::LocalFileIDToClassID after edit...
Steps to reproduce: 1. Open attached “BlendAnimation.zip” Unity project 2. Select “Models/Rock Robot.blend” asset in Project Window... Read more
[XR] No consistency between Unity's input tracking and WSA input informa...
How to reproduce: 1. Download attached project file and open "testscene" Scene 2. Change Platform to UWP 3. Enter Play Mode 4. Move ... Read more
[Windows Mixed Reality] Image flipped when adding image effects
How to reproduce: 1. Download attached project file and open "Scene_PP" Scene 2. Switch Platform to UWP 3. Plug a Windows MR headse... Read more
Dragging multiple sprites to object with Image component creates Sprite ...
Steps to reproduce: 1. Open attached “ImageAnimation.zip” Unity project 2. Expand “Spritesheet” asset in Project window 3. Select m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Paste" option is available in Shader Graph contextual menu even when the clipboard has unrelated item
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset