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Fixed in Unity 2018.2



Found in


Issue ID




Editor crashes in AssetImporterBindings::LocalFileIDToClassID after editing Blender model animations in Import settings

Asset Importers



Priority: 2Necessary for shipping a final release


Severity: 1Crash, freeze, data loss, work stops

Steps to reproduce:
1. Open attached “” Unity project
2. Select “Models/Rock Robot.blend” asset in Project Window
3. Add new clip in Animation import settings in Inspector
4. Modify the clip name
5. Press Enter
-Modify clip end time and try to make other changes if crash does not happen immediately

Reproduced in: 2018.2.0a1, 2018.1.0b4, 2017.3.0p3, 2017.2.1p2,, 2017.1.3f1, 2017.1.0a1

Fixed in: 2018.2.0a2, 2018.1.0b10, 2017.3.1p4, 2017.2.2p1, 2017.1.3p3

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