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Fixed in Unity 2018.2

Votes

0

Found in

2017.1.0f3

Issue ID

990728

Regression

No

[XR] No consistency between Unity's input tracking and WSA input information in Windows Mixed Reality

VR

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Priority: 2Necessary for shipping a final release

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Severity: 3Secondary functionality broken

How to reproduce:
1. Download attached project file and open "testscene" Scene
2. Change Platform to UWP
3. Enter Play Mode
4. Move Mixed Reality controller

Actual result: When retrieving the node information for the right and left positional controllers, position and rotation are correctly displayed, but velocity and angular velocity aren't. The same information is correctly retrieved when using WSA API

Reproduced with: 2017.2.1p2, 2017.3.0p3, 2018.1.0b4

Note: Tested on Acer Windows Mixed Reality Headset

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