Search Issue Tracker
[Vulkan] Surface shader color flickering when Albedo is (0,0,0) and inst...
1. Open attached project2. Open "FlickeringQuad" scene3. Enter playmode and observe the flickering (also reproducible in Standalone,... Read more
[Editor] Unable to switch build platform after selecting "Facebook" in B...
Unable to switch build platform after selecting facebook in Build Settings.Gameroom option is missing in build settings for Facebook... Read more
[Android][LWRP] Performance regression when using LWRP settings on an em...
To reproduce:1. Open the QA's provided project2. Build and run the sample scene3. Profile the player4. Set the Scriptable Render Pip... Read more
[Terrain] Neigbor Terrain outlines are incosistent/changing upon hoverin...
How to reproduce:1. Open attached "Speedracers" project2. Open Scene "race_track_lake"3. In Hierarchy select object Terrain and with... Read more
"Marshal.SizeOf" throws an exception in IL2CPP builds when the object co...
Reproduction steps: 1. Open "IL2CPPMarshalRepro2.zip" project2. Open "Scene" scene3. "Build and Run" for WebGL4. Open your browsers ... Read more
[OSX] Menu item becomes inactive if custom window is closed before progr...
When a window is created from custom menu item, and a progress bar is generated through that window, if the user closes the window b... Read more
[ShaderGraph] Unlit ShaderGraph asset constantly recompiled/imported whe...
Unlit ShaderGraph assets appear to be constantly recompiled/reimported whenever the AssetDatabase is dirtied. Occurs with the defaul... Read more
"System.IO.IOException: Read failure" is thrown on Android Mono but not ...
Repro steps:1. Open QA attached project "repro_1104914"2. Build and Run on Android3. Press the button twice4. Observe the logs Actua... Read more
[tvOS][ads] 'UnityAds/UnityAds.h' file not found in Xcode when building ...
Steps:1. Open attached project ("AppleTV-Ads.zip")2. Build and Run on Apple TV Expected: Build successfully runs on Apple TVActual: ... Read more
[Crash] [OpenGLES3] Shader compile errors and duplicate struct defines
To reproduce:1. Open attached project "2018.1.9f2.zip"2. Set Graphics API to OpenGLES33. Open "test.unity" scene4. Open "testshader.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it
- UI breaks when Multiplayer Center window section divider is moved too far
- Adaptive Performance documentation link leads to outdated package documentation when the documentation hyperlink is pressed in the Project Settings window