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[InputField] Symbol is written on the top of previosly written symbol wh...
[InputField] Symbol is written on the top of previosly written symbol when using certain emojis To reproduce:1. Open project2. Play ... Read more
Enabled GenericMenu.allowDuplicateNames doesn't allow duplicates in subm...
To reproduce:1) Create new project2) Create Editor folder and a script in there, use the code of first example here: https://docs.un... Read more
[GPU PLM] Fallback from GPU to CPU lightmapper in CL_PROFILING_INFO_NOT_...
Prerequisites:You'll need the Labs Shadowmask project: https://ono.unity3d.com/test-data/gi-tests/LabsShadowmask Steps to repro:1. O... Read more
[GPU PLM] [Crash] Crash when baking LWRP / HDRP template scenes with lig...
Steps:1. Create new project with LWRP / HDRP template2. Open the sample scene3. On Lighting Settings > Lightmapping Settings, cha... Read more
[GPU PLM] Editor shows 'Total Bake Time: 0:00:00' after baking with GPU ...
Steps to repro: 1. Open attached project and 't1' scene;2. In the Lighting window click 'Generate Lighting' button;3. Wait until sce... Read more
[GPU PLM] [Crash] Memory leak and crash after switching lightmapper to '...
Prerequisites: pull the repro project from here: https://ono.unity3d.com/test-data/gi-tests/LightmappedTrees Steps to repro: 1. Open... Read more
[HoloLens] Tracking Loss image is rendered behind game object
Steps to reproduce:1. Download attached project2. Switch platform to UWP and build project3. Deploy to HoloLens4. When app launches ... Read more
ApplyShaderState crash when scene loaded additively
Steps to reproduce:1) Open the attached project.2) Build and run (Windows, macOS, iOS).3) Once the scene loads, press the button on ... Read more
[2D][Polygon Collider 2D] Sprite could not be dragged onto a Polygon Col...
1. What happened[2D][Polygon Collider 2D] Sprite could not be dragged onto a Polygon Collider component anymore 2. How we can reprod... Read more
OnEndDrag() is not called if Unity loses focus after starting dragging a...
How to reproduce:1. Open the user's project2. In the Project go to Scenes -> SampleScene3. Enter Play Mode4. Hold Left Mouse Butt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title