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Fixed in Unity.Mathematics 0.0.12 - preview.20

Votes

0

Found in [Package]

0.0.12-preview.18

Issue ID

1091679

Regression

No

Selecting a Hybrid ECS game object in the scene results in the GameObject jittering in stead of rotating...

Package: Entity Component System (ECS)

-

1. Download user's attached project "Samples.zip"
2. Open "RotationExample" scene, run the scene
3. See the difference between selecting TestRoatingCube and notice that the cube no longer rotates, when deselecting returns to the original rotating state
(See the result in the attached video below)

Expected result: When selecting a game object at runtime, the ECS system is should be able to properly process the rotation example and result in the game object rotating
Actual result: When selecting a game object at runtime, the ECS system is unable to properly process the rotation example and result in the game object jittering instead of rotating

Reproducible with: 2018.3.0b12
Not reproducible with: 2017.4.16f1, 2018.1.9f2, 2018.2.18f1
Couldn't reproduce due to errors: 2019.1.0a11

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