Search Issue Tracker

9
votes
Duplicate

Objects lighten up by light probes in Gamma Color Space looks too bright

Global Illumination

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Mar 07, 2015

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Version/s: 5.0.0f4

To reproduce the bug please follow the steps1. Open case_678167 project2. Bake scene lighting (Lighting window -> Build)3. Cube t... Read more

2
votes
By Design

Mouse control difference between editor/standalone and webgl

WebGL

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Feb 27, 2015

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Version/s: 5.0.0f3

-e: there is a difference with mouse input between editor/standalone and webgl. --NOTE: currently blocked by http://fogbugz.unity3d.... Read more

1
votes
Fixed

Crash on Newtonsoft.Json.DeserializeObject<T>(string) in Editor

Scripting

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Mar 09, 2015

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Version/s: 4.6.3p2

To Reproduce: 1. Attach the project to mono debugger &amp; run.2. Observe that Unity crashes on:"JsonConvert.DeserializeObject&lt;Ma... Read more

0
votes
Fixed

Unity Not Responding after leaving it at idle for a few hours

Profiling

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Mar 12, 2015

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Version/s: 5.0.0f4

Unity Not Responding after leaving it at idle for a few hours. Unity becomes unresponsive (hangs) when left alone for a few hours. T... Read more

1
votes
Duplicate

OnCollisionEnter causes Unity to crash when there's many collisions

Physics

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Mar 15, 2015

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Version/s: 5.0.0f4

Steps to reproduce:1. Open attached project's scene "Scene1".2. Enter play mode.3. Press and hold space key.4. Unity crashes (on ~ha... Read more

0
votes
Fixed

Zero dimensional scaling for MeshCollider can crash Editor

Assets Management

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Mar 14, 2015

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Version/s: 5.0.0f4

1. Open attached project's "680505.zip" scene "HawkScale Test".2. In hierarchy select "basicGeometry_Floor".3. In inspector change x... Read more

0
votes
Fixed

[AmbientColor] Ambient light is not shown after baked data is cleared

Global Illumination

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Mar 14, 2015

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Version/s: 5.0.0f4

Steps to reproduce: 1. Open the attached project2. Open the 'lighting_bug_test' scene3. Bake the scene4. Clear the baked data5. Noti... Read more

0
votes
By Design

Rotation Constraints constrain in Local Space rather than World Space

Physics

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Mar 13, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene unity4TorqueTester.unity- Scene contains 3 cubes:- Cube 1 (NormalCube) is no... Read more

1
votes
By Design

[Graphics] Camera Background is visible around object edges in Forward R...

Shuriken

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Mar 13, 2015

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Version/s: 5.0.0f3

How to reproduce: 1. Open attached project (softParticles.zip)2. Open scene main.unity- Scene contains a few cubes, a Particle Syste... Read more

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