Search Issue Tracker

0
votes
Fixed

EditorLoop process uses 98% of the Main Thread and causes low FPS and CP...

Scene/Game View

-

Apr 16, 2022

-

Version/s: 2021.3.0f1

Reproduction steps:1. Open the attached project2. Click on the Stats button in the Game View Control Bar3. Open the Profiler Window ... Read more

0
votes
Fixed

[GPU PLM] Neverending bake when progressive updates are on (available vs...

Progressive Lightmapper

-

Nov 19, 2019

-

Version/s: 2020.1.0a9, 2020.1.0a14

Kuba:Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://ono... Read more

0
votes
By Design

Texture Streaming is not applied to GameObject when using custom shader

Shaders

-

Oct 07, 2019

-

Version/s: 2018.4.0f1, 2019.1.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached 'TextureStreamingDebug.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Press 'Spac... Read more

0
votes
Fixed

[UI] Disabling parent canvas allows child canvas to still render

UI

-

Oct 17, 2016

-

Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project2. Open scene "canvas-bug"3. Select "card_inventory_page" and disable "Canvas" component... Read more

0
votes
Fixed

Lambert with SurfaceOutputStandard parameter outputs "Syntax error"

Shaders

-

Mar 30, 2016

-

Version/s: 5.3.4p1

Steps to reproduce:1) open users attached project2) select 'SurfaceLambert' shader from project view3) notice the printed error Actu... Read more

0
votes
Fixed

Awaitable.NextFrameAsync causes GC Alloc 0.7 KB when using CancellationT...

-

Mar 28, 2025

-

Version/s: 6000.0.45f1, 6000.1.0b13, 6000.2.0a8

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/TestAwaitableAlloc.unity” Scene3. Enter the P... Read more

0
votes
Fixed

Scene Grid gets partially shrunk when Shadow Intesity option is set abov...

Package: Scriptable Render Pipeline Universal

-

Sep 24, 2019

-

Version/s: 7.1.1 - 7.1.2

Reproduction steps:1. Open the attached project named Case_11865002. Open the "Test" scene and select the Point Light 2D3. Increase ... Read more

1
votes
Postponed

Editor takes a long time to shutdown upon completing a bake

Progressive Lightmapper

-

Jun 01, 2022

-

Version/s: 2020.3.35f1, 2023.1.0a1

Steps to reproduce: 1. Download repro project (link in the comments)2. Open FAE_Demo scene3. Navigate to the Lighting window4. Selec... Read more

0
votes
Fixed

[iOS] Multi-Display doesn't work on secondary displays when using URP or...

Mobile Graphics

-

Jul 24, 2019

-

Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Build the "Multi-Display.zip" project for iOS or Android2. Connect extra screen to the device (via cable or Airp... Read more

0
votes
Fixed

"NullReferenceException: Object reference not set to an instance of an o...

Package: Probuilder

-

Feb 17, 2023

-

Version/s: 5.0.6

How to reproduce:1. Open the attached project “VR Chat World.zip“2. Open Scene “main“ (Assets/Scenes)3. Select the “Cube (1)“ GameOb... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.