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[UNET] WebGL disconnects in real world latency simulation
Steps to reproduce: 1. open users attached project 2. build for webgl 3. simulate latency and packet loss (for example Clumsy) 4. ho... Read more
[Windows] Unity Remote 4 does not work with iOS devices on Windows 10
Steps to reproduce: 1. Open any project on Windows 10 2. Connect an iOS device with Unity Remote 4 3. Connect the device to editor ... Read more
Constraints property is not included in custom editor of Rigidbody
Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. In hierarchy, select "Sphere 01" and in inspector notice that... Read more
[List]Crash when trying to remove the last item from Reorderable List
Steps to reproduce: 1. Open attached project. 2. Open scene named "EditorStaging". 3. In the "Hierarchy" window select game object n... Read more
Only first script can be selected in the "Select MonoScript" window
Reproduction steps: 1. Open the attached project 2. Open the "test" scene 3. Notice that Cube gameobject has script which was delete... Read more
[EventSystem] Not all events are intercepted by Event Trigger
Steps to reproduce: 1. Open attached project 2. Open scene "TestScene" 3. Run it 4. Move mouse over the sphere and notice Pointer E... Read more
Console spams errors Invalid AABB result / IsFinite when clicking on ani...
How to reproduce: 1. Open the attached project 2. Select and expand Apastarrr model in Assets folder 3. Make sure Preview window is ... Read more
[GraphicsEmulation] Empty menu item appears on each platform switch
Steps to reproduce: 1. Create new project 2. Switch platform from standalone to webgl and back again for 10 times 3. Open "Edit > G... Read more
Incorrect graphics API is display in title bar after platform switch
Steps to reproduce: 1. Create new project 2. Switch platform to android 3. In title bar, notice that graphics API is DX11 4. Switch... Read more
When a new script is created it lacks a tab symbol
1. Create a new script 2. Open it Notice that the start function looks like this: [tab]void Start() { [tab] [tab]} While it should l... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects