Search Issue Tracker
[VFX Graph] Fixed gradient colors are blended when Random Number node fo...
How to reproduce:1. Open the attached '1212002.zip' project2. Open 'SampleScene' Scene3. Select 'ExampleGradient' GameObject4. Selec... Read more
[Windows][VSCode] "Error while monitoring path" is thrown on removing VS...
"Error while monitoring path" is thrown on removing Visual Studio Code Editor from package manager on Windows OS only. This error is... Read more
[Shadergraph] Subgraphs break when copied from one project into another ...
Several subgraphs break when copied from one Unity Project into another. The error reported has to do with GUID.This is a serious pr... Read more
[Shadergraph] Changing the default value of a boolean keyword causes the...
Repro steps: 1. Create a PBR shadergraph2. Add a boolean keyword3. Drag it onto graph4. Toggle the keyword's default valueExpected r... Read more
Unable to zoom in/out in other than the last selected Scene Windows when...
How to reproduce:1. Open the attached 'project-1216819.zip' project2. Select the left-most Scene windows (click on it)3. Move the cu... Read more
Unnecessary/unwanted binding candidates are found when detecting and cha...
How to reproduce:1. Open the attached 'RebindCandidates.zip' project2. Enter Play mode3. In the Drop-down menu select 'Mouse' and th... Read more
2D Animation Sample prefabs are missing when importing them in a project...
Reproduction steps:1. Open user's attached project "ggj20-pop"2. In the Project window, go to Samples/2D Animation/3.1.0/Samples/4 C... Read more
Animation window cannot skip to previous keyframe when there are frames ...
To reproduce:1. Open attached project ("case_1214195.zip")2. Open "Test" animation in the Animation window3. Use Playback Controls t... Read more
[HDRP] Sprite Mask shading mode rendered wireframe does not match actual...
Steps to reproduce:1. Create a new HDRP project2. Select "Example Assets" in the Hierarchy3. Switch to "Sprite Mask" shading mode in... Read more
HandleUtility.GUIPointToScreenPixelCoordinate has an offset in height wh...
To reproduce:1. Open attached project ("case_1215883.zip")2. Press Play and move your mouse in the Game View3. Observe the red circl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder
- Mono Windows Builds don't produce full log callstacks when generating logs