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2
votes
Fixed

Setting HideFlags.HideInInspector on a prefab's component shows the comp...

Asset - Database

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Sep 19, 2018

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Version/s: 2018.3.0b1

To reproduce: 1. Open the attached project (hideFlags.zip)2. Open the Sample Scene3. Select the Cube game object in the Hierarchy4. ... Read more

0
votes
By Design

overrideSprite is being set to null when no longer hovering on Image

uGUI

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Sep 17, 2018

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Version/s: 2017.4.10f1

To reproduce:1. Open my project attached (SpriteOverrideRepro), scene "case_1082037-BugExampleScene"2. Enter Play mode3. Click The w... Read more

0
votes
Fixed

[Linux] Building Player popup changes displays/heads with mouse

Linux

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Jun 05, 2018

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Version/s: 2018.2.0b5

To reproduce:1) Create new project2) Build a player3) During the process (when the progress bar appears), move the mouse to a differ... Read more

0
votes
By Design

SerializedProperty.PropertyField is not editable in an EditorWindow when...

IMGUI

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Sep 19, 2018

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Version/s: 2018.3.0a6, 2018.3.0b1

How to reproduce:1. Open the attached "TestFor1082565.zip" project2. In the top menu bar click Test -> My Window3. In the recentl... Read more

0
votes
Duplicate

Depth is not written to depth texture when using Camera.SetTargetBuffers...

Graphics - General

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Sep 19, 2018

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Version/s: 2018.2.6f1

To reproduce:1. Open project2. Build and run 'main' scene3. Observe, that scene is fully in black color4. Open 'CustomRT' script, co... Read more

0
votes
Fixed

[UI] Per-renderer lightmap preview is not cleared after disabling GI and...

Progressive Lightmapper

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Sep 19, 2018

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Version/s: 2019.1.0a1

Steps to repro: 1. Open attached project and ''Shadowmask' scene;2. In the Hierarchy select ''Cube' gameobject;3. In the Inspector u... Read more

0
votes
Not Reproducible

Preferences window doesnt expand properly

Themes

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Sep 19, 2018

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Version/s: 2018.3, 2018.3.0a9

Steps to reproduce : - go to Unity > Preferences and notice the window doesn't expand properly *Note:Only happens on OSX. Could o... Read more

0
votes
Fixed

[TIlemap] Tilemap collider has gaps on scaled tilemaps when composite co...

Physics2D

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Sep 16, 2018

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Version/s: 2018.2.2f1

How to reproduce:1. Open the user-submitted project2. Observe both Tilemaps and their colliders Expected result: The tilemap collide... Read more

0
votes
Duplicate

[Android] Incorrect bit patterns are being printed when using IL2CPP in ...

IL2CPP

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Sep 18, 2018

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Version/s: 2018.3.0b1

To reproduce:1. Open attached project2. Make sure to build with IL2CPP3. Build and run to Android device4. Check logcat for the inco... Read more

0
votes
Fixed

Unity crashes when instantiating a Prefab with Box Collider 2D and Compo...

Physics2D

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Sep 17, 2018

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Version/s: 2018.3.0b1, 2018.3.0b3

How to reproduce:1. Open the attached project (BoxCollider2DIssue.zip)2. Enter the play mode Expected result: Prefab is instantiated... Read more

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