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[BuildFolder] Building app using duplicate project picks original projec...
How to reproduce:1. Create a new project2. Build SampleScene3. Close project4. Right click on project folder and Compress it5. Unzip... Read more
Dashboard link in Performance Reporting directs to old /gameperf/ dashboard
WHAT HAPPENEDTried to go to the Performance Reporting dashboard using the link in the Performance Reporting tab of the Services Wind... Read more
WMR haptics do not function correctly
How to reproduce:- Open the attached project- Set the platform to UWP Expected:Haptics work according to capabilities in editor and ... Read more
Editor crashes when declaring a file path with a file name in the script
Reproduction steps:1. Open User's attached project("Unity crash")2. Open Scene "SampleScene" and enter the Playmode3. Click "Delete ... Read more
[IL2CPP] Unity Editor fails to build when auto-generating a C# array of ...
To reproduce: 1. Download attached project "IL2CPPArrayOfPointersBug.zip" and open in Unity2. Open "SampleScene" scene3. Press File ... Read more
Sprite with SpriteShapeBody Shader gets graphical artifacts when rotatin...
How to reproduce:1. Open the attached project2. Open the Sample Scene3. In the Hierarchy window select Main Camera then press a butt... Read more
Unity crashes when Particle System Ring Buffer is Enabled and if Max Par...
How to reproduce:1. Open the attached project.2. Create a new Particle System.3. Select Particle System in the Hierarchy and in the ... Read more
Playables give a different pose to Mecanim
To reproduce:1. Open the user's attached project2. Open the scene "Playables Pose Bug" and play it3. Observe both animations Expecte... Read more
Setting HideFlags.HideInInspector on a prefab's component shows the comp...
To reproduce: 1. Open the attached project (hideFlags.zip)2. Open the Sample Scene3. Select the Cube game object in the Hierarchy4. ... Read more
overrideSprite is being set to null when no longer hovering on Image
To reproduce:1. Open my project attached (SpriteOverrideRepro), scene "case_1082037-BugExampleScene"2. Enter Play mode3. Click The w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size