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Vuforia and Google VR Cardboard Problem
Vuforia and Cardboard do work together, but you can't do it through the Virtual Reality SDKs list. Vuforia takes over control of the... Read more
[Collab] Version Control settings not modified when enabling Collab
We are not initializing Version Control in Collab signup. Because of this there are couple issues - (1) if Perforce was enabled befo... Read more
Application.internetReachability does not update value when used in WebG...
How to reproduce:1. Download and open attached "InternetReach" project2. Build and run project on WebGL3. Notice that Internet reach... Read more
Terrain doesn't work with Lighting Debug Views when Draw Instanced is en...
Terrain isn't rendered when viewing the multiple debug views available to Lighting when Draw Instanced is enabled in the Terrain Set... Read more
Terrain selection outline is missing
The selection outline is not rendered for the selected Terrain GameObject. Selection Outline was implemented for 2018.3 Terrain at s... Read more
When "Virtual Reality Support" is enabled, OpenVR is in the SDK list but...
Steps to Reproduce on Standalone:- Create a new project in 2018.3.0b2. Got to the player settings and set "VR enabled"- Connect an O... Read more
GearVR back button incorrectly fires button 1 on both hands
How to reproduce:- Open the attached project- Deploy to GearVR- tap the "back" button Expected:Depending on whether the remote is se... Read more
Unable to update project from 2018.2.0x-ImprovedPrefabs to 2018.3.0b1
To reproduce: 1. Create a project in 2018.2.0x-ImprovedPrefabs2. Open the created project in 2018.3.0b1 Expected: project is properl... Read more
[2018.2 Regression] Animation binding breaks after activating gameobject
Steps to reproduce:1. Open user attached project2. Open 'EmptyTest' scene3. Enter playmode-- Inspect the character Expected behaviou... Read more
[Oculus][Daydream][XR] White pixel artifacts shown when using Post Proce...
How to reproduce:1. Open attached project2. Build and run on Android device3. Observe the Cube and different Post Processing effects... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved