Search Issue Tracker
Changing prefab's image component color changes separate gameObject's wi...
To reproduce: 1. Open 'BugTextMeshProPrefabs' project 2. Open 'scene1' 3. Select 'myScrollBarPrefab' prefab in project window 4. Cha... Read more
"None"->"Cardboard" VR device transition fails if orientation == portrai...
How to reproduce: 1. Open user provided project 2. Deploy app to device 3. Notice that after 2 seconds when app switches from 2D to ... Read more
[UnityYAMLMerge] YAMLMerge does not work with external tools that take s...
UnityYAMLMerge tool does not work with external tools that take switchs with slashes on windows 10 creators fall update I'm trying ... Read more
[Android] Loading already loaded "cardboard" VR device forcibly exits VR...
How to reproduce: 1. Open user attached project 2. Deploy to device 3. Notice that after switching scene the device returns to 2D mo... Read more
AssetPostprocessor OnAssignMaterialModel not called for meshes inside FB...
Steps to reproduce: 1. Open attached “OnAssignMaterialModel.zip” Unity project 2. Locate “testfbx.fbx” file in Project tab 3. Right-... Read more
[Shaders] Mobile Bumped Specular shader darker on baked lighting
Steps to reproduce: 1. Create new project 2. Add any object and material 3. Change material shader to "Mobile/Bumped Specular" 4. Se... Read more
[.NET 4.6] Type.GetInterface does not find the specified interface on .N...
Steps to reproduce: 1. Open attached “GetInterface.zip” Unity project 2. Open scene “Main” 3. Enter Play mode 4. Observe Console win... Read more
[Android] App does not resume graphics context after being minimized and...
How to reproduce: 1. Open the attached "AndroidResumeTest" project 2. Build project to device, run the built player 3. Minimize or ... Read more
If XRSettings.eyeTextureResolutionScale != 1.0, hololens does not render...
Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Build for WSA Universal 10 SDK 4. Open Visua... Read more
Standard Assets/Utility/AlphaButtonClickMask.cs does not work with Sprit...
Steps to reproduce: 1. Open attached project "SpriteRaycastIssue.zip" 2. Open Test Scene 3. Enter Play mode 4. Try clicking the butt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material