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Editor crashes with UnityEngine::Animation::SetGenericFloatPropertyValue...
How to reproduce:1. Open attached "timeline" project2. Enter Play Mode and wait 2 seconds Expected result: Editor does not crashActu... Read more
[Linux Editor] Asset Store window turns blank after docking and undocking.
Asset Store window is getting blank after docking and undocking twice. Steps to repro:1. Create a new Project.2. Window > Asset S... Read more
[Vuforia] [IOS] Vuforia detects object again with "TrackableBehaviour.St...
Reproduction steps;1. Open the attached project.2. Build it to an iOS device- Allow it to use the camera if asked.4. Point it to the... Read more
[Linux editor] tooltip items get overdrawn by new tooltips
-e: see title, making you to move the mouse away and back again to make it show correctly -repro:--create new project--open sample s... Read more
SVG objects are merged when modifying 'Generated asset type' parameter i...
How to reproduce:1. Open the attached user's 'TestSVG.zip' project2. Add at least two different SVG assets from 'Icons' folder to th... Read more
NavMeshAgent teleports from one position to another when following the N...
How to reproduce:1. Download and open the Test.zip project from the provided link bellow2. Enter the Play mode3. Inspect the Scene v... Read more
Crash on Tilemap::CopyTileDataToTile<0> when importing corrupted Tilemap...
How to reproduce:1. Open the "Tilemap_Crash.zip" project2. If Unity didn't crash, reimport the "Wall" prefab Actual result: Unity cr... Read more
[IL2CPP] Text get corrupted when creating windows dialog using charset.A...
How to reproduce:1. Open user's attached project "BugTest.zip"2. Enter the play mode3. Click on the white space "Choost a file"4. Af... Read more
The 'w' UV shortcut button does not working in the Lightmap Preview window
Expected ResultLight map UV grid disappeared from the Lighting Preview Window when 'w' key is pressed. Actual ResultLight map UV doe... Read more
Standalone build won't start properly when using windowed mode on Window...
Steps to reproduce:1. Create a new unity project2. Build and Run the project3. Choose any resolution4. Click on windowed mode Actual... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera