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[HoloLens] CPU/GPU not sync. Built project has latency of 3 frames
How to reproduce: 1. Open attached project file 2. Build on Hololens (Make sure Single-Pass Stereo is selected) 3. Open build on Vis... Read more
Changing Skinned Mesh causes unwanted deformations when using models wit...
Steps to reproduce: 1. Open attached project "Skin_Mesh_Issue" 2. Drag "box_3ds_Max_Biped.fbx" into Scene 3. Reveal the child object... Read more
[Asset Bundle] Prefab in an Asset Bundle fails to update after rebuilding
To reproduce: 1. Open the attached project 2. Open the "Main" scene located in the "Scenes" folder 3. Make sure the project is targe... Read more
[iOS] Dynamic libraries are not added to the "Embedded Binaries" list
Frameworks which contain dynamic libraries are not added to the Embedded Binaries list in the generated Xcode project and cannot be... Read more
Export Package Does Not Respect Select Dependencies - Includes Everything
Export Package Does Not Respect Select Dependencies - Includes Everything Steps To Reproduce: 1. Open project on OSX or Win 2. Expo... Read more
Transform.IsChildOf throws NullReferenceException with null argument ins...
Steps to reproduce: 1. Open attached “NullReferenceException.zip” Unity project 2. Open “Main” scene 3. Enter Play mode Expected re... Read more
[Regression] [IL2CPP] Cannot build on UWP when Analytics is enabled in 2...
Steps to reproduce: 1. Download and Open the attached project files (which is just an empty new project) 2. Build for UWP 3. Error ... Read more
Memory leaking when executing SpriteAtlas.GetSprite()
To reproduce: 1. Open user's project 2. Enter Play mode 3. Observe memory usage in Profiler or Windows Task Manager Expected: memor... Read more
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