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NetworkBehaviour generated PreStartClient does not call base.PreStartClient
NetworkBehaviour generated PreStartClient does not call base.PreStartClient I have a base class with a "[SyncVar] GameObject x;" and... Read more
The LWRP ShaderGraph doesn't support alpha clipping for opaque objects a...
To reproduce:1. Open the user's attached project2. Open the "LWRP-Discard" scene found it Assets/LWRP3. Take a look at the Quad's sh... Read more
Audio from 00:00 is played for a split second when setting the time of t...
How to reproduce:1. Download and open this project: https://oc.unity3d.com/index.php/s/32yUrmMx9vfx2GV2. Open "music scene" scene3. ... Read more
Color Picker palette has graphical artifacts when Color Space is set to ...
How to reproduce:1. Open the attached Test.zip project2. Go to Edit -> Settings -> Player -> Other Settings -> Color Spa... Read more
FindGameObjectsWithTag() treats a GameObject in Prefab Mode as another G...
Repro steps:1. Open attached project2. Open scene "SampleScene"3. Select "Cube" in the Hierarchy and open it in Prefab Mode4. Enter ... Read more
UI Button alpha value is maximum (255) at any value except 0
Steps to reproduce:1. Create new project2. Add a UI Button3. Adjust it's 'Normal Color' alpha value-- Notice the button alpha doesn'... Read more
RectInt.Contains doesn't consider RectInt's width and height being negative
Repro steps:1. Open QA attached project "repro_1079566"2. Open scene "0"3. Enter Play Mode and observe the Console Expected: Contain... Read more
The Editor does not display the .txt file in the Inspector window when n...
How to reproduce:1. Open the attached project2. Go to Project window -> Assets folder3. Select the text files and preview them in... Read more
Unable to switch between objects with left/right arrow keys when search ...
How to reproduce:1. Open attached project "SelectGameObjectBug.zip" and scene "SampleScene"2. In Hierarchy window, select "Controlle... Read more
[Improved Prefabs] Inconsistent preview object state error after draggin...
Repro steps:1. Create a new project2. Create an empty GameObject and make it into a prefab3. Open the prefab asset4. In the Prefab M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
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- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names