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Shader compiler crashes when compiling specific shader for OpenGLCore
Shader compiler crashes when compiling specific shader for OpenGLCore To reproduce:1. Open attached project2. Select the MF-weapon-c... Read more
[Regression] 'maximum ps4_0 sampler register index exceeded' error is th...
Steps to repro: 1. Open attached project;2. Go to Assets -> _Example Scene(import recommended);3. Open scene 'ExampleScene(Gamma)... Read more
RectMask2D masks a child game object even if it is in the boundaries.
RectMask2D masks a child game object even if it is in the boundaries. It only happens if the object (for example button) is rotated ... Read more
LineRenderer is rendered twisted when near camera sight
LineRenderer is rendered mangled whet it gets near camera sight. To reproduce:1.Open attached project.2.Open "Scene.unity" scene3.Pr... Read more
UNET Crashes Unity Editor when WebGL Client Connects
Reproduction Steps: 1- Download the attached project and open in Unity.2- Hit play and click on Start Server > Start Server.3- Ru... Read more
[Linux Editor] High CPU usage is accumulated on a single core if WebView...
When WebView windows are loaded (Services, Getting Started, etc.), one of computer's cores becomes heavily loaded. Steps to reproduc... Read more
[Mecanim] Upgrading the project from 5.5 to 5.6+ results in wrong animat...
When Unity Chan package from Asset Store is imported to Unity 5.5 and then reimported to Unity 5.6 or later, the Unity Chan model in... Read more
[Android] UI Canvas crashes after showing an Vungle video Ads on Tegra d...
How to reproduce:1. Open the attached project2. Open Services window3. Set organization and enable Ads4. Build and run on Android (N... Read more
[Linux] Splash screen is off-center when in full screen with resolutions...
Steps to reproduce:1) Create a new project.2) Build for Linux.3) Run the build with full screen and lower than current screen resolu... Read more
Terrain has graphics glitches in Scene and Game views
Regression at least from Version 5.5.2f1 (acf780a2145d) Fri, 17 Feb 2017 15:35:32 GMT Branch: 5.5/release Steps:1. Open attached pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used