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Won't Fix
Votes
4
Found in
5.5.1p3
Issue ID
881240
Regression
Yes
LineRenderer is rendered twisted when near camera sight
LineRenderer is rendered mangled whet it gets near camera sight.
To reproduce:
1.Open attached project.
2.Open "Scene.unity" scene
3.Press play
4.Observer as the LineRenderer geometry gets twisted as it gets near camera sight.
Expected result: LineRenderer geometry is rendered straight with no artifacts
Actual result: LineRenderer geometry is rendered twisted when near camera sight
Reproduced on: 5.5.1p3 5.6.0b9
Not reproduced on: 5.4.3f1
Tested on build - same result.
Win 10 Pro
Screen recordings attached.
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Resolution Note:
Unfortunately we don't envisage this becoming high priority to get fixed.