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physx::shdfnd::Array<...>::resize crash when MeshCollider Convex is on
To reproduce:1.Open attached project "892396"2.Select "TiltHead" in the Hierarchy3.Make sure Convex is on on the MeshCollider on "No... Read more
[macOS] Scene ordering using drag in Build Settings is glitching
Steps to reproduce:1. Open an attach project "unsafe.zip"2. Open Build Settings3. Try to reorder scenes by dragging them Result: art... Read more
Surface Shader does not display correct color if using #ifdef on PARALLA...
How to reproduce:1. Open the attached "SurfaceShaderStrangeness" project2. Open "asdf" scene, double click on "Shader_Broken" in Pro... Read more
Normals are broken when using deformed skinned mesh with blend shapes
Reproduction steps:1. Open project attached()2. Open the scene "Bug" in the folder "Scenes"3. Select Main Camera4. Move the sliders ... Read more
[Profiler] Selected sorting column resets to Time ms when reentering pla...
Steps to reproduce:1. Create new project2. Open Profiler3. Press play button4. In Profiler press on "Overview" column to sort in alp... Read more
Box manipulators do not match the outline and position of the composite ...
Steps to reproduce : - import the project attached- open the Composite Collider 2D scene- select the Composite object and edit the O... Read more
Shader offset does not work since 5.5
Reproduction steps:1. Open project attached(OffsetTest.zip)2. Open scene "TestScene"3. Change offset of materials "Mat1" and "Mat2"4... Read more
[Standard Assets] ParticleSystemDestroyer.Stop fails to stop particle sy...
Reproduction Steps:1. Import attached project.2. Open "main" scene.3. Enter Play mode.4. Observe console. Expected result: ParticleS... Read more
Auto updater removes the UnityEngine library import in a child class
Steps to reproduce:1. Open the attached project (ImportTestProject.zip) with Unity 5.42. Observe the Sample2.cs contains using Unity... Read more
Material is not applied to the GameObject when ColorMask's RenderTarget ...
To reproduce:1. Open attached project;2. Run asdf scene;3. Press on Plane and see that is White (should be red);4. Open shader _0;5.... Read more
All about bugs
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Latest issues
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window