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Setting Image type to Tiled if sprite was resized externally will cause ...
Steps to reproduce: 1. Open attached project "791046.zip" 2. Open scene "repro" 3. In hierarchy, select "Canvas > Image" and change... Read more
[WSA] BuildTarget naming inconsistencies between Command line arguments ...
http://docs.unity3d.com/Manual/CommandLineArguments.html -buildTarget <name> suggests to use "wsa" argument in command line. http:/... Read more
websocket library you use prints a "*** sending new, pending truncated *...
according: https://github.com/warmcat/libwebsockets/issues/123 https://github.com/warmcat/libwebsockets/issues/124 rx_buffer_size s... Read more
[5.4] When building project to any platform sprites lose their image ref...
Reproduction steps: 1. Open the attached project (790144-ReproProject.zip) 2. Open the "test" scene 3. Import the "Untitled" sprite ... Read more
[UNET] NetworkServer.Spawn disconnection when using network latency simu...
[UNET] NetworkServer.Spawn disconnection when using network latency simulation Steps to reproduce: 1. open attached project (make s... Read more
[Preview Data]Importing the attached MP3 file throws error related to pr...
Steps to repro: 1. Launch Unity 2. Import the attached MP3 file into Unity 3. On import, note that an error is thrown in the consol... Read more
[FSBTool and Unity][Crash] Importing a very small wav file crashes FSBTo...
Steps to repro: 1. Launch Unity 2. Import the attached wave file which is a very small file Note that FSBTool crashes on 5.4.0.b16 ... Read more
[Win] Light & reflection probes set to OFF in mesh renderer after upgrade
To repro: 1. Open attached project RefProbesUpgrade 2. Open scene baked 3. Select sphere 4. Notice that both light and reflection pr... Read more
[Lightmaps][MSE][Build] LoadSceneAsync Additive and changing active scen...
Steps to reproduce: 1. open users attached project 2. build standalone 3. Load A 4. Load B 5. Set B active 6. Load C 7. Set C active... Read more
[Shuriken/WebGL] Particles ignore collider in WebGL
Steps to reproduce: Project: 1. Open attached project 2. Open the 'DemoScene2D' scene in 'Assets/WeatherMaker/Demo/' 3. Build and R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects