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0
votes
Fixed

Invoking System.Collections.IEnumerable.GetEnumerator() fails on native ...

Universal Windows Platform

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Feb 07, 2017

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Version/s: 5.6.0b3

That means it fails on native objects that implement IIterable/IMapView/IVectorView/any other interface which when projected to CLR ... Read more

0
votes
Not Reproducible

[Metal][Deferred] Tree leaves are not rendered when using Deferred rende...

Speedtree Integration

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Feb 07, 2017

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Version/s: 5.6.0b7

Steps to repro: 1. Open attached project and 'bugMetalDeferred' scene on OSX (Metal);2. Resize Game view tab;3. Observe tree renderi... Read more

0
votes
Not Reproducible

[iOS] Locked Orientation App orientation is switched if it is brought to...

iOS

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Feb 06, 2017

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Version/s: 5.5.0f3

Reproduction Steps:1. Open "Camera" project2. Build for iOS3. Check if orientation is locked to Landscape Right only4. In Xcode add ... Read more

0
votes
Fixed

In Editor Sign-in - Sign-in message overlaps on top of Services window u...

Launcher

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Feb 07, 2017

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Version/s: 5.6.0b4

1. Create any project (in Production or Staging Env.)2. Make sure you're signed in3. Navigate to the Services Window4. Select Collab... Read more

0
votes
Won't Fix

[Oculus|VRFocus] Camera with display (None) does not render to monitor w...

XR SDK

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Feb 07, 2017

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Version/s: 5.6.0b7

[Oculus] Camera with display (None) does not render to monitor when VR mode is disabled with VR enabled camera in scene 2. How we ca... Read more

0
votes
Duplicate

GL.End requires material.SetPass error in console when water is behind p...

Graphics - General

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Feb 08, 2017

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Version/s: 5.6.0b7

To reproduce: 1. Open attached project.2. Press play.3. Open scene view.4. Select Water4Advanced game object in hierarchy.5. Go belo... Read more

0
votes
Won't Fix

Scene name is incorrect in exported package if that scene was renamed be...

Asset and Scene Management

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Feb 08, 2017

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Version/s: 5.6.0b7

To reproduce: 1. Create new project.2. Create and save new scene.3. Export the scene into a package.4. Rename the scene in project e... Read more

0
votes
Duplicate

Having a prefab with a Skinned Mesh Renderer and Cloth component causes ...

Physics

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Jan 27, 2017

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Version/s: 5.6.0b5

How to reproduce:1. Open attached "ClothBug" project and "clothTest" scene2. Enter playmode Expected result: Editor does not crashAc... Read more

1
votes
Fixed

Scene view elements become washed out after enabling Linear Color Space ...

Graphics - General

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Feb 07, 2017

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Version/s: 5.5.0f3

Scene View elements become very bright after enabling HDR if the Color Space is set to 'Linear'. Steps to reproduce:1) Open the atta... Read more

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