Search Issue Tracker
Duplicate
Votes
0
Found in
5.6.0b5
Issue ID
875062
Regression
Yes
Having a prefab with a Skinned Mesh Renderer and Cloth component causes crash while entering playmode
How to reproduce:
1. Open attached "ClothBug" project and "clothTest" scene
2. Enter playmode
Expected result: Editor does not crash
Actual result: Editor crashes
Reproducible with - 5.6.0b7, 5.6.0b5
Not reproducible with - 5.5.1p3, 5.4.4p3
Note:
The crash usually doesn't happen a first time, so try entering playmode a few times or changing "Robot2" prefab settings (enabling/disabling random options)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree does not move when using WindZone
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
This is a duplicate of issue #845868