Search Issue Tracker
Duplicate
Votes
0
Found in
5.6.0b7
Issue ID
878915
Regression
Yes
GL.End requires material.SetPass error in console when water is behind plane and not visible by camera
To reproduce:
1. Open attached project.
2. Press play.
3. Open scene view.
4. Select Water4Advanced game object in hierarchy.
5. Go below the plane and make sure water is not visible by camera (game view hidded)
Errors in console start to appear:
GL.End requires material.SetPass before
Reproducible on: 5.6.0b7 (01fb54121943)
Not reproducible: 5.5.1p2 (72bb63a39d55)
Note: Not sure if regression, might be that only the assert was added in later versions.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false
This is a duplicate of issue #872062