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[ScriptUpdater] MDB file is not being created when reimporting DLL and P...
To reproduce: 1. Open project attached by the user 2. In the project, window go to Plugins/Nuget 3. Find FOLDER_NAME (Edits below) ... Read more
Unity crashes at ValidateAndUpdateTileAssetDirty after building Asset Bu...
To reproduce: 1. Open project attached by QA 2. Uncheck AssetBundles->Simulate Mode 3. Click AssetBundles->Build AssetBundles 4. Pl... Read more
CPU use spikes on Terrain.GenerateBasemap when disabling/enabling Terrai...
Steps to reproduce: In Editor: 1. Open Scene "Bronze" from the attached project "Terrain_generateBaseMap.zip" 2. Make sure Editor W... Read more
Flipped 2D Hinge Joints behave incorrectly
How to reproduce: 1. Open Unity 2. Load user-submitted project (2D-BugReportProject.zip) 3. Open "Game.unity" scene 4. Play the scen... Read more
[OSX] Opening script, IDE does not get focused
To reproduce: 1. Open users attached project "TestProject.zip" 2. Double click Script1.cs 3. Observe as the IDE opens 4. Double cli... Read more
BuildPipelineInterrfaces.InitializeBuildCallbacks() is called on every s...
To reproduce: 1. Open project 2. Open profiler 3. Open and play 'main' scene 4. Observe that BuildPipelineInterrfaces.InitializeBuil... Read more
Unity crashes when passing null Object to Instantiate
1. Open project attached. 2. Press Play. Actual result: Unity crashes. Expected result: Unity does not crash. Read more
'About Unity' credits page only has 2 rows of text instead of all employ...
How to reproduce: 1. Create a new project WITH UNITY ANALYTICS ENABLED 2. Before Services window has finished loading, open 'About U... Read more
MacOS - Importing package by double-clicking fires another Unity instanc...
After installing Unity, on every first instance when user tries to import any package by double-clicking on it, a new instance of Un... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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