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0
votes
Duplicate

[SpriteEditor] Sprite editor hangs when opening a specific spritesheet

2D

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Apr 20, 2016

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Version/s: 5.3.4p4

Steps to reproduce: 1. Open the attached project 'case_790378-SpriteSlice' 2. Open 'SmallObjectsSheet' with Sprite Editor 3. Notice ... Read more

0
votes
Duplicate

Particle Playground Asset crashes at ParticleSystemParticlesTempData::Pa...

Shuriken

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Apr 19, 2016

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Version/s: 5.4.0b15

Steps to reproduce: 1. Open attached project "789910.zip" using Unity 5.4b12 or greater Unity crashes at ParticleSystemParticlesTem... Read more

6
votes
Fixed

Broadcast discovery not stopping after multiple calls

Networking

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Apr 20, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1) Unzip and open the project attached by user (Broadcast.zip) in Unity. 2) Open scene 'one.unity' and play it. ... Read more

0
votes
Fixed

Dropdowns get cut off or don't open at all when used inside a RectMask2D

UI

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Apr 08, 2016

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Version/s: 5.3.4p2

How to reproduce: 1. open the attached project 2. Open and run main scene 3. Check the Dropdown on the left that's being used inside... Read more

0
votes
Fixed

Android 6.0 file paths don't change when WRITE_EXTERNAL permsission is g...

Android

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Apr 19, 2016

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Version/s: 5.3.4f1

Application.persistentDataPath and temporaryDataPath use internal storage if WRITE_EXTERNAL permission is initially denied. Once per... Read more

0
votes
Fixed

[Redo][Prefabs] "Redo create object" on a prefab corrupts the structure ...

--

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Apr 21, 2016

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Version/s: 5.4.0b16

Steps to repro: 1. Add a new 3D cube as a GameObject 2. Move it to the assets to make it a prefab 3. Now press undo (cmd + z) till i... Read more

0
votes
Fixed

BeginSendTo async socket send doesnt call callback function on first edi...

Mono

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Jan 07, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open 'nvbg.zip' project 2. play scene (wait for 5console messages) 3. press play twice(once to exit play mode... Read more

10
votes
Fixed

[Android] Rendering fails on Vivante if Camera.rect is different than de...

Android

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Apr 20, 2016

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Version/s: 5.3.4p3

To reproduce: 1) Open attached project and BugShowcase scene 2) Build and run on device 3) Tap "State 3" 4) Notice that only skybox ... Read more

0
votes
Won't Fix

[dll]NotImplementedException from native dll returning SAFEARRAY of BSTR

Mono

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Jan 19, 2016

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Version/s: 5.3.1f1

To reproduce: 1) Download attached project "MarshalSafeArrayFromNative.zip". 2)Play main scene 3)Notice "NotImplementedException" i... Read more

1
votes
Won't Fix

[IOS][GLES2][GLES3] Graphics.Blit causes logical frame buffer load on ti...

OpenGL

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Apr 21, 2016

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Version/s:

Info: Its seems during the Graphics.Blit, frame buffer is mounted without discarded data that caused logical load of last frame buff... Read more

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