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0
votes
Fixed

Forward / deferred shading color differences on Mac+Radeon in Linear space

Graphics - General

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Jan 26, 2015

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Version/s:

On Mac OSX 10.8 with AMD Radeon GPU in Linear color space, 5.0 deferred shading has color differences (colors too dark) compared to ... Read more

0
votes
Fixed

Legacy Animation does not animate UI.Image colours properly

Animation

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Jan 23, 2015

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Version/s: 5.0.0b20

How to reproduce: 1. Open attached project2. Open scene Bug.unity3. Check out the animation curves of the ChangeColorAnimation.anim-... Read more

0
votes
By Design

Rebake on change of parent of static geometry

Global Illumination

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Jan 27, 2015

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Version/s: 5.0.0b21

BY DESIGN:This happens because the transform changes when the parent changes. It is not by much but it is different. Before:[0x00000... Read more

0
votes
Fixed

[Canvas][OSX] Crash when applying changes to prefab after removing Canva...

UI

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Jan 27, 2015

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Version/s: 4.6.1p5

To reproduce:1. Add panel to scene2. Drag canvas to project window to make prefab3. Select panel in hierarchy4. Add Canvas component... Read more

0
votes
Fixed

[VSToolsImport] Crash when importing Visual Studio 2013 Tools for Unity ...

Asset Import

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Jan 27, 2015

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Version/s: 5.0.0b21

Steps to reproduce: 1. Create new Unity project2. Download the 'Visual Studio 2013 Tools for Unity' package ( https://visualstudioga... Read more

0
votes
Not Reproducible

[Deffered][SSAO] A combination of legacy deffered, Screen Space Ambient ...

Camera

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Jan 27, 2015

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Version/s: 5.0.0b21

Steps to reproduce:1. Download attached project or create a new one:2. Use legacy deffered rendering3. Apply Screen Space Ambient Oc... Read more

0
votes
Fixed

Transitons from Entry Node Inspector does not show anything

Animation

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Jan 14, 2015

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Version/s:

To reproduce:1. Select a transition going out from the Entry node2. Inspect the InspectorExpected result: The information of the tra... Read more

0
votes
Duplicate

[2D][Effector] If an object is spawned inside a platform effector it get...

Physics2D

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Jan 27, 2015

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Version/s: 5.0.0b21

To reproduce:1. Open attached project2. Open scene manStuck. It has a circleCollider2D with a one-way platform effector. There is al... Read more

0
votes
Fixed

[2D][Effector] Disabled platform effector still works

Physics2D

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Jan 27, 2015

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Version/s: 5.0.0b21

To reproduce:1. Open attached project2. Open PlatformEffector scene3. Notice that the platform effectors have been all disabled and ... Read more

0
votes
By Design

Editor freezes when instantiating a component placed on the same game ob...

Scripting

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Jan 18, 2015

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Version/s: 5.0.0b18

To reproduce:1. Add audio source to scene2. Add attached script to audio source3. Drag Audio source object to Source field on Audio ... Read more

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