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[macOS] - Fatal error occurs in the launcher when CMD + Z is used when c...
A fatal error will occur if the user presses CMD + Z when changing the project name. macOS only. Unity HUB is not affected. Steps to... Read more
Unity Crashes on UnityEngine.Object:Internal_InstantiateSingle_Injected(...
How to reproduce:1. Download and open my attached project "BugProject.zip"2. In the Project window find the folder "scene0" and open... Read more
RigidBody goes to sleep instantly and does not react to surroundings whe...
How to reproduce:1. Open case "LukasTest.zip"2. Enter Play Mode3. Observe the cube that is tilted 45 degrees falls4. Delete Script c... Read more
Editor crashes with mono_get_lmf or g_logv when opening project with upd...
How to reproduce:1. Open new project2. Install Oculus Integration package3. Update to 1.30.1 and reopen Editor Expected result: Edit... Read more
[Camera] Reset functionality doesn't work for the component.
Reset functionality doesn't work for Camera component. Steps to repro:1. Open a new Project.2. Select the Main Camera.3. Change the ... Read more
"Activity <activityName> has leaked ServiceConnection" errors when calli...
Steps to reproduce:1. Open QA attached project2. Build and run on a device3. Click 'unload' button-- Inspect logcat of the message:A... Read more
[Editor] GUI errors occur on opening the scene when 2 light components a...
GUI errors occur on opening the scene when 2 light components are attached to a game object Steps to Repro:1. Open attached project2... Read more
[Mesh Renderer]Reset functionality doesn't work for the component
Reset functionality doesn't work for Mesh Renderer. Steps to repro:1. Open a new project.2. Create a cube game object3. Change the p... Read more
[Android]OPENGLES3 Shaders giving off blue hue on the lightest areas in ...
Steps to reproduce:1. Open Adam Character Pack - Adam scene2. Build on device with OPENGLES3 Graphics API3. Make sure Color space is... Read more
UnityTest doesn't fail if exception happens in SetUp
Steps to reproduce: 1. Open attached project2. Open test runner3. Run Playmode tests4. Notice that UnityTest doesn't fail while Test... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes