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Profiler columns show localization label
To reproduce: 1. Open project 2. Press play 3. Open profiler 4. Select CPU Usage tab 5. Notice the column names show texts like "Pr... Read more
Chaning HingJoing.spring properties doesn't wake up connected rigidbody
Project Steps: 1. Open project (Attached by HingeBug). 2. Play scene "5.0 Test". 3. Select game object "Cube", to analyse changes. ... Read more
AudioListener.volume does nothing in WebGL
Steps to reproduce: 1. Open attached project's scene "main". 2. Enter play mode - slider changes sound volume. 3. Build and run for ... Read more
Reserialize asset in text mode doesn't work if ScriptableObject has suba...
To reproduce: 1. Open attached project 2. Change serialization mode to "Force Text" 3. Reimport all assets 4. Notice that "Nested A... Read more
[Crash] [RenderTexture] Crash on play in RenderImageFilters
Steps to reproduce: 1. Open attached project's scene 'DemoScene' (Assets/Cardboard/DemoScene/DemoScene) 2. Disable 'Direct Renderer'... Read more
Broken link to UI.InputField.OnChangeEvent.html
from UI.InputField-onValueChange.html Read more
[IL2CPP][Audio] Resetting audio settings via script causes crash
1. Open attached project "repro_687551" 2. Build to iOS IL2CPP 3. Project will crash on device Note: no repro on mono backend Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Timeline section stops rendering after restoring Profiler Window modules
- Cursor image does not update when Cursor.SetCursor is called again with CursorMode.Auto
- Crash on do_runtime_invoke when reopening a specific project after failing to build it
- Animations change speed when rigidbody is added
- Low FPS persists when re-entering Play mode after an extended session in a specific project