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1
votes
Fixed

[SinglePassStereo] Forward rendering, realtime directional light frame b...

VR

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Apr 13, 2016

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Version/s:

Realtime directional light shadows have artifcats with forward rendering and single pass stereo enabled Read more

4
votes
Fixed
0
votes
Fixed

[Compute] Use of uint causes glitchy mesh

Shaders

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Apr 07, 2016

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Version/s: 5.4.0b12

Steps to reproduce: 1. Open attached project 2. Run the scene 3. Notice that generated mesh is glitchy Note: Happens on DX11 and G... Read more

3
votes
Fixed

Camera FOV doesn't affect skybox

Camera

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Apr 13, 2016

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Version/s: 5.4.0b14

Steps to reproduce: 1. Open attached project 2. Open scene "TestCase" 3. Make sure that Game view is visible 4. In hierarchy, selec... Read more

1
votes
Not Reproducible

Build fails returning serialization errors when building after reimporti...

Deployment Management

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Mar 31, 2016

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Version/s: 5.4.0b11

How to reproduce: 1. Open the attached project 2. Right Mouse Click on Assets folder and select Reimport All 3. After it is done, b... Read more

0
votes
Fixed

[Legacy] Adding Is Active property while in recording mode crashes at Un...

Animation

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Apr 14, 2016

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Version/s: 5.4.0b14

Steps to reproduce: 1. Open attached project "788452.zip" 2. Open scene "repro" 3. Open animation window 4. In hierarchy, select "C... Read more

0
votes
Fixed

Generate Lightmap UVs doesn't complete in more than 20 hours for a house...

Global Illumination

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Apr 14, 2016

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Version/s: 5.4.0b14

To reproduce: 1. Open attached project 2. Select bedroom nature 3. Check Generate Lightmap UV and press Apply 4. On my machine it di... Read more

0
votes
Fixed

[SpringJoint] If min and max distances are equal then changing min dista...

Physics

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Apr 13, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project 2. Open scene "Main" 3. Run scene 4. Notice that left set of cubes is behaving correct... Read more

3
votes
Fixed

[iOS][Airplay] Camera.SetTargetBuffers doesen't work with GLES2/3

iOS

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Apr 14, 2016

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Version/s: 5.4.0b14

To Reproduce: 1. Build and run the attached project with GLES2 or 3. 2. Enable Airplay with mirroring on your device. 3. Click the ... Read more

0
votes
Fixed

iOS device name is not recognized for Unity Remote in Editor settings

iOS

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Apr 14, 2016

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Version/s: 5.3.4p3

Some newer devices got their names as "Unkown" like iPhone SE and iPad Pro 1. Create new project 2. Go to Edit>Project Settings>Edi... Read more

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